87 lines
2.0 KiB
Lua
87 lines
2.0 KiB
Lua
local gc=love.graphics
|
|
local int,rnd=math.floor,math.random
|
|
local powerUp={[0]="000%UP","025%UP","050%UP","075%UP","100%UP",}
|
|
local function selectTarget(P)
|
|
if setting.swap then
|
|
for i=1,#P.keyPressing do
|
|
if P.keyPressing[i]then
|
|
P.keyPressing[i]=false
|
|
end
|
|
end
|
|
P.keyPressing[9]=true
|
|
else
|
|
P:changeAtkMode(P.atkMode<3 and P.atkMode+2 or 5-P.atkMode)
|
|
P.swappingAtkMode=30
|
|
end
|
|
end
|
|
|
|
return{
|
|
color=color.magenta,
|
|
env={
|
|
drop=60,lock=60,
|
|
fall=20,
|
|
royaleMode=true,
|
|
Fkey=selectTarget,
|
|
pushSpeed=2,
|
|
freshLimit=15,
|
|
bg="game3",bgm="rockblock",
|
|
},
|
|
load=function()
|
|
royaleData={
|
|
powerUp={2,6,14,30},
|
|
stage={75,50,35,20,10},
|
|
}
|
|
PLY.newPlayer(1,340,15)
|
|
local L={}for i=1,100 do L[i]=true end
|
|
local t=system~="Windows"and 0 or 4
|
|
while t>0 do
|
|
local r=rnd(2,99)
|
|
if L[r]then L[r],t=false,t-1 end
|
|
end
|
|
local n=2
|
|
for i=1,7 do for j=1,7 do
|
|
if L[n]then
|
|
PLY.newAIPlayer(n,46*i-36,97*j-72,.068,AITemplate("9S",rnd(4,7)))
|
|
else
|
|
PLY.newAIPlayer(n,46*i-36,97*j-72,.068,AITemplate("CC",rnd(4,7)-1,3,true,20000))
|
|
end
|
|
n=n+1
|
|
end end
|
|
for i=15,21 do for j=1,7 do
|
|
if L[n]then
|
|
PLY.newAIPlayer(n,46*i+264,97*j-72,.068,AITemplate("9S",rnd(4,7)))
|
|
else
|
|
PLY.newAIPlayer(n,46*i+264,97*j-72,.068,AITemplate("CC",rnd(4,7)-1,3,true,20000))
|
|
end
|
|
n=n+1
|
|
end end
|
|
end,
|
|
mesDisp=function(P,dx,dy)
|
|
setFont(35)
|
|
mStr(#players.alive.."/99",-81,175)
|
|
mStr(P.modeData.point,-70,215)
|
|
gc.draw(drawableText.ko,-127,225)
|
|
setFont(20)
|
|
gc.setColor(1,.5,0,.6)
|
|
gc.print(P.badge,-47,227)
|
|
gc.setColor(1,1,1)
|
|
setFont(25)
|
|
gc.print(powerUp[P.strength],-132,290)
|
|
for i=1,P.strength do
|
|
gc.draw(IMG.badgeIcon,16*i-138,260)
|
|
end
|
|
end,
|
|
score=function(P)return{P.modeData.event,P.modeData.point}end,
|
|
scoreDisp=function(D)return"NO."..D[1].." KO:"..D[2]end,
|
|
comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]>b[2]end,
|
|
getRank=function(P)
|
|
local R=P.modeData.event
|
|
return
|
|
R==1 and 5 or
|
|
R<=3 and 4 or
|
|
R<=6 and 3 or
|
|
R<=8 and 2 or
|
|
R<=10 and 1 or
|
|
R<=90 and 0
|
|
end,
|
|
} |