Files
Techmino/parts/modes/dig_100.lua

43 lines
881 B
Lua

local function check_rise(P)
for _=1,math.min(8,100-P.stat.dig)-P.garbageBeneath do
P:garbageRise(21,1,P:getHolePos())
end
if P.stat.dig==100 then
P:win("finish")
end
end
return{
color=COLOR.green,
env={
pushSpeed=6,
dropPiece=check_rise,
bg="bg2",bgm="way",
},
load=function()
PLY.newPlayer(1)
local P=PLAYERS[1]
for _=1,10 do
P:garbageRise(21,1,P:getHolePos())
end
P.fieldBeneath=0
end,
mesDisp=function(P)
setFont(55)
mStr(100-P.stat.dig,69,265)
end,
score=function(P)return{P.stat.frame/60,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,
comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
if P.stat.dig<100 then return end
local T=P.stat.frame/60
return
T<=120 and 5 or
T<=160 and 4 or
T<=240 and 3 or
T<=360 and 2 or
T<=480 and 1 or
0
end,
}