较大规模整理玩家相关代码 较大规模整理玩家相关代码,重构出块延迟和消行延迟逻辑,现在0是真的无延迟,不再有1帧等待了 添加出块延迟打断(即ARE打断)(不包括消行延迟,默认为打断至无穷大,相当于无此功能) 自定义游戏和自定义房间ui跟进 close #471
49 lines
677 B
Lua
49 lines
677 B
Lua
return{
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version=VERSION.code,
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--Basic
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drop=1e99,
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lock=1e99,
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wait=0,
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fall=0,
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hang=5,
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hurry=1e99,
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--Control
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nextCount=6,
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holdMode='hold',
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holdCount=1,
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infHold=true,
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phyHold=false,
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--Visual
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bone=false,
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--Rule
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sequence='bag',
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lockout=false,
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fieldH=20,
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heightLimit=1e99,
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bufferLimit=1e99,
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ospin=true,
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fineKill=false,
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b2bKill=false,
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easyFresh=true,
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deepDrop=false,
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visible='show',
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freshLimit=1e99,
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opponent="X",
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life=0,
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pushSpeed=3,
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garbageSpeed=1,
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missionKill=false,
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--Else
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bg='blockrain',
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bgm='hang out',
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eventSet="X",
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}
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