Files
Techmino/parts/eventsets/marathon_bfmax.lua
MrZ626 7f7f7e752e mesDisp加入eventSet
eventSet中的规则不在覆盖,而是全部同时生效
调整部分模式的信息显示
自定义游戏可以选择部分eventSet
整理代码
警告:可能部分模式有问题,需要测试
2021-08-28 04:01:58 +08:00

39 lines
1.2 KiB
Lua

local dropSpeed={50,40,30,25,20,15,12,9,7,5,4,3,2,1,1,.5,.5,.25,.25}
return{
mesDisp=function(P)
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
PLY.draw.drawTargetLine(P,200-P.stat.row)
end,
task=function(P)
P.gameEnv.drop=60
P.gameEnv.wait=8
P.gameEnv.fall=20
P.modeData.target=10
end,
dropPiece=function(P)
local flag
local l=P.lastPiece
if P.combo>1 then flag=true;P:showText("2x",0,-220,40,'flicker',.3)end
if l.spin then flag=true;P:showText("spin",0,-180,40,'flicker',.3)end
if l.row>1 then flag=true;P:showText("1+",0,-140,40,'flicker',.3)end
if l.pc then flag=true;P:showText("PC",0,-100,40,'flicker',.3)end
if l.hpc then flag=true;P:showText("HPC",0,-100,40,'flicker',.3)end
if flag then
P:lose()
else
local T=P.modeData.target
if P.stat.row>=T then
if T==200 then
P:win('finish')
else
T=T+10
P.gameEnv.drop=dropSpeed[T/10]
P.modeData.target=T
SFX.play('reach')
end
end
end
end,
}