102 lines
2.0 KiB
Lua
102 lines
2.0 KiB
Lua
local rnd=math.random
|
|
local ins=table.insert
|
|
local PCbase=require("parts/PCbase")
|
|
local PClist=require("parts/PClist")
|
|
local function task_PC(P)
|
|
local _
|
|
P.modeData.counter=P.modeData.counter+1
|
|
if P.modeData.counter==21 then
|
|
local t=P.stat.pc%2
|
|
local S=P.gameEnv.skin
|
|
for i=1,4 do
|
|
local r=freeRow.get(0)
|
|
for j=1,10 do
|
|
_=PCbase[4*t+i][j]
|
|
r[j]=S[_]or 0
|
|
end
|
|
ins(P.field,1,r)
|
|
ins(P.visTime,1,freeRow.get(20))
|
|
end
|
|
P.fieldBeneath=P.fieldBeneath+120
|
|
P.curY=P.curY+4
|
|
P:freshgho()
|
|
return true
|
|
end
|
|
end
|
|
local function newPC(P)
|
|
local r=P.field;r=r[#r]
|
|
if r then
|
|
local c=0
|
|
for i=1,10 do if r[i]>0 then c=c+1 end end
|
|
if c<5 then
|
|
P:lose()
|
|
end
|
|
end
|
|
if P.stat.piece%4==0 and #P.field==0 then
|
|
P.modeData.event=P.modeData.event==0 and 1 or 0
|
|
local r=rnd(#PClist)
|
|
local f=P.modeData.event==0
|
|
for i=1,4 do
|
|
local b=PClist[r][i]
|
|
if f then
|
|
if b<3 then b=3-b
|
|
elseif b<5 then b=7-b
|
|
end
|
|
end
|
|
P:getNext(b)
|
|
end
|
|
P.modeData.counter=P.stat.piece==0 and 20 or 0
|
|
TASK.new(task_PC,P)
|
|
end
|
|
end
|
|
return{
|
|
name={
|
|
"全清训练",
|
|
"全清训练",
|
|
"PC Training",
|
|
},
|
|
level={
|
|
"普通",
|
|
"普通",
|
|
"NORMAL",
|
|
},
|
|
info={
|
|
"简易PC题库,熟悉全清定式的组合",
|
|
"简易全清题库,熟悉全清定式的组合",
|
|
"Let's learn some PCs",
|
|
},
|
|
color=color.green,
|
|
env={
|
|
next=4,
|
|
hold=false,
|
|
drop=150,lock=150,
|
|
fall=20,
|
|
sequence="none",
|
|
dropPiece=newPC,
|
|
ospin=false,
|
|
bg="rgb",bgm="oxygen",
|
|
},
|
|
pauseLimit=true,
|
|
load=function()
|
|
newPlayer(1,340,15)
|
|
newPC(players[1])
|
|
end,
|
|
mesDisp=function(P,dx,dy)
|
|
setFont(75)
|
|
mStr(P.stat.pc,-81,330)
|
|
mText(drawableText.pc,-81,412)
|
|
end,
|
|
score=function(P)return{P.stat.pc,P.stat.time}end,
|
|
scoreDisp=function(D)return D[1].." PCs "..toTime(D[2])end,
|
|
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
|
|
getRank=function(P)
|
|
local L=P.stat.pc
|
|
return
|
|
L>=100 and 5 or
|
|
L>=60 and 4 or
|
|
L>=40 and 3 or
|
|
L>=25 and 2 or
|
|
L>=15 and 1 or
|
|
L>=1 and 0
|
|
end,
|
|
} |