Files
Techmino/parts/eventsets/classic_fast.lua
2021-08-28 22:24:28 +08:00

47 lines
1.3 KiB
Lua

return{
mesDisp=function(P)
setFont(75)
local r=P.modeData.target*.1
mStr(r<11 and 18 or r<22 and r+8 or("%02x"):format(r*10-220),63,210)
mText(drawableText.speedLV,63,290)
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
end,
task=function(P)
P.gameEnv.das=16
P.gameEnv.arr=6
P.gameEnv.sddas=2
P.gameEnv.sdarr=2
P.gameEnv.irs=false
P.gameEnv.ims=false
P.gameEnv.drop=3
P.lockDelay=3
P.gameEnv.lock=3
P.gameEnv.wait=10
P.gameEnv.fall=25
P.gameEnv.fieldH=19
P.gameEnv.nextCount=1
P.gameEnv.holdCount=0
P.gameEnv.RS='Classic'
P.gameEnv.sequence='rnd'
P.gameEnv.noTele=true
P.gameEnv.keyCancel={5,6}
P.modeData.target=10
end,
dropPiece=function(P)
local D=P.modeData
if P.stat.row>=D.target then
D.target=D.target+10
if D.target==110 then
P.gameEnv.drop,P.gameEnv.lock=2,2
SFX.play('blip_1')
elseif D.target==200 then
P.gameEnv.drop,P.gameEnv.lock=1,1
SFX.play('blip_1')
else
SFX.play('reach')
end
end
end,
}