Files
Techmino/Zframework/voice.lua
2020-10-01 22:04:24 +08:00

123 lines
2.4 KiB
Lua

local rnd=math.random
local rem=table.remove
local voiceQueue={free=0}
local bank={}--{vocName1={SRC1s},vocName2={SRC2s},...}
local VOC={}
VOC.name={
"zspin","sspin","lspin","jspin","tspin","ospin","ispin",
"single","double","triple","techrash",
"mini","b2b","b3b",
"perfect_clear","half_clear",
"win","lose","bye",
"test","happy","doubt","sad","egg",
"welcome_voc"
}
VOC.list={}
local function loadVoiceFile(N,vocName)
local fileName="VOICE/"..vocName..".ogg"
if love.filesystem.getInfo(fileName)then
bank[vocName]={love.audio.newSource(fileName,"static")}
table.insert(VOC.list[N],vocName)
return true
end
end
function VOC.loadOne(_)
local N=VOC.name[_]
VOC.list[N]={}
local i=1
while true do
if not loadVoiceFile(N,N.."_"..i)then
break
end
i=i+1
end
if i==1 then
if not loadVoiceFile(N,N)then
LOG.print("No VOICE file: "..N,"warn")
end
end
if not VOC.list[N][1]then VOC.list[N]=nil end
end
function VOC.loadAll()
for i=1,#VOC.name do
VOC.loadOne(i)
end
end
function VOC.getFreeChannel()
local i=#voiceQueue
for i=1,i do
if #voiceQueue[i]==0 then return i end
end
voiceQueue[i+1]={s=0}
return i+1
end
function VOC.getCount()
return #voiceQueue
end
local function getVoice(str)
local L=bank[str]
local n=1
while L[n]:isPlaying()do
n=n+1
if not L[n]then
L[n]=L[1]:clone()
L[n]:seek(0)
break
end
end
return L[n]
--Load voice with string
end
function VOC.update()
for i=#voiceQueue,1,-1 do
local Q=voiceQueue[i]
if Q.s==0 then--Free channel, auto delete when >3
if i>3 then
rem(voiceQueue,i)
end
elseif Q.s==1 then--Waiting load source
Q[1]=getVoice(Q[1])
Q[1]:setVolume(setting.voc)
Q[1]:play()
Q.s=Q[2]and 2 or 4
elseif Q.s==2 then--Playing 1,ready 2
if Q[1]:getDuration()-Q[1]:tell()<.08 then
Q[2]=getVoice(Q[2])
Q[2]:setVolume(setting.voc)
Q[2]:play()
Q.s=3
end
elseif Q.s==3 then--Playing 12 same time
if not Q[1]:isPlaying()then
for i=1,#Q do
Q[i]=Q[i+1]
end
Q.s=Q[2]and 2 or 4
end
elseif Q.s==4 then--Playing last
if not Q[1].isPlaying(Q[1])then
Q[1]=nil
Q.s=0
end
end
end
end
function VOC.play(s,chn)
if setting.voc>0 then
local _=VOC.list[s]
if not _ then return end
if chn then
local L=voiceQueue[chn]
L[#L+1]=_[rnd(#_)]
L.s=1
--Add to queue[chn]
else
voiceQueue[VOC.getFreeChannel()]={s=1,_[rnd(#_)]}
--Create new channel & play
end
end
end
return VOC