Files
Techmino/parts/scenes/custom_field.lua
2021-03-12 16:53:20 +08:00

432 lines
12 KiB
Lua

local gc,sys=love.graphics,love.system
local ms,kb=love.mouse,love.keyboard
local max,min,int=math.max,math.min,math.floor
local ins,rem=table.insert,table.remove
local sub=string.sub
local FIELD=FIELD
local scene={}
local sure
local pen--Pen type
local penX,penY--Pen position
local demo--If show x
local page
local penKey={
["1"]=1,["2"]=2,["3"]=3,["4"]=4,["5"]=5,["6"]=6,["7"]=7,["8"]=8,
q=9,w=10,e=11,r=12,t=13,y=14,u=15,i=16,
a=17,s=18,d=19,f=20,g=21,h=22,j=23,k=24,
z=0,x=-1,
}
local minoPosCode={
[102]=1,[1121]=1,--Z
[195]=2,[610]=2,--S
[39]=3,[1569]=3,[228]=3,[1091]=3,--J
[135]=4,[547]=4,[225]=4,[1602]=4,--L
[71]=5,[609]=5,[226]=5,[1122]=5,--T
[99]=6,--O
[15]=7,[4641]=7,--I
[1606]=8,[2273]=8,--Z5
[3139]=9,[740]=9,--S5
[103]=10,[1633]=10,[230]=10,[1123]=10,--P
[199]=11,[611]=11,[227]=11,[1634]=11,--Q
[738]=12,[3170]=12,[1252]=12,[1219]=12,--F
[2274]=13,[1126]=13,[1249]=13,[1730]=13,--E
[1095]=14,[737]=14,[3650]=14,[2276]=14,--T5
[167]=15,[1571]=15,[229]=15,[1603]=15,--U
[2183]=16,[551]=16,[3617]=16,[3716]=16,--V
[614]=17,[3169]=17,[1732]=17,[2243]=17,--W
[1250]=18,--X
[47]=19,[12833]=19,[488]=19,[9283]=19,--J5
[271]=20,[4643]=20,[481]=20,[13378]=20,--L5
[79]=21,[5665]=21,[484]=21,[9314]=21,--R
[143]=22,[4705]=22,[482]=22,[9794]=22,--Y
[110]=23,[9761]=23,[236]=23,[9313]=23,--N
[391]=24,[4706]=24,[451]=24,[5698]=24,--H
[31]=25,[21025]=25,--I5
[7]=26,[545]=26,--I3
[67]=27,[35]=27,[97]=27,[98]=27,--C
[3]=28,[33]=28,--I2
[1]=29,--O1
}
local SPmode
local SPlist={}--Smart pen path list
local function SPpath(x,y)
for i=1,#SPlist do
if x==SPlist[i][1]and y==SPlist[i][2]then
return
end
end
ins(SPlist,{x,y})
if #SPlist==1 then
local start=FIELD[page][y][x]
SPmode=start<=0 and 0 or 1
end
end
local function SPdraw()
local l=#SPlist
local C--color
if SPmode==0 then
if l<=5 then
local sum=0
local x,y={},{}
for i=1,l do
ins(x,SPlist[i][1])
ins(y,SPlist[i][2])
end
local minY,minX=min(unpack(y)),min(unpack(x))
for i=1,#y do
sum=sum+2^((11-(y[i]-minY))*(y[i]-minY)/2+(x[i]-minX))
end
if minoPosCode[sum]then
C=SETTING.skin[minoPosCode[sum]]
end
else
C=20
end
elseif SPmode==1 then
C=0
end
if C then
for i=1,l do
FIELD[page][SPlist[i][2]][SPlist[i][1]]=C
end
end
SPlist={}
end
function scene.sceneInit()
sure=0
pen=1
penX,penY=1,1
demo=false
page=1
love.keyboard.setKeyRepeat(false)
end
function scene.sceneBack()
love.keyboard.setKeyRepeat(true)
end
function scene.mouseMove(x,y)
local sx,sy=int((x-200)/30)+1,20-int((y-60)/30)
if sx<1 or sx>10 then sx=nil end
if sy<1 or sy>20 then sy=nil end
penX,penY=sx,sy
if ms.isDown(1,2,3)then
if sx and sy then
if pen==-2 then
if ms.isDown(1)then
SPpath(sx,sy)
end
else
FIELD[page][sy][sx]=
ms.isDown(1)and pen or
ms.isDown(2)and -1
or 0
end
end
else
if pen==-2 then SPdraw()end
end
end
function scene.mouseDown(x,y,k)
if k==2 and pen==-2 then
SPlist={}
else
scene.mouseMove(x,y)
end
end
scene.mouseUp=scene.mouseMove
function scene.wheelMoved(_,y)
if y<0 then
pen=pen+1
if pen==25 then pen=1 end
else
pen=pen-1
if pen==0 then pen=24 end
end
end
function scene.touchDown(x,y)
scene.mouseMove(x,y)
end
function scene.touchMove(x,y)
local sx,sy=int((x-200)/30)+1,20-int((y-60)/30)
if sx<1 or sx>10 then sx=nil end
if sy<1 or sy>20 then sy=nil end
penX,penY=sx,sy
if sx and sy then
if pen==-2 then
SPpath(sx,sy)
else
FIELD[page][sy][sx]=pen
end
end
end
scene.touchUp=scene.touchMove
function scene.keyDown(key)
local sx,sy=penX,penY
if key=="up"or key=="down"or key=="left"or key=="right"then
if not sx then sx=1 end
if not sy then sy=1 end
if key=="up"and sy<20 then sy=sy+1
elseif key=="down"and sy>1 then sy=sy-1
elseif key=="left"and sx>1 then sx=sx-1
elseif key=="right"and sx<10 then sx=sx+1
end
if kb.isDown("space")then
FIELD[page][sy][sx]=pen
end
elseif key=="delete"then
if sure>20 then
for y=1,20 do for x=1,10 do FIELD[page][y][x]=0 end end
sure=0
SFX.play("finesseError",.7)
else
sure=50
end
elseif key=="space"then
if sx and sy then
if pen==-2 then
SPpath(sx,sy)
else
FIELD[page][sy][sx]=pen
end
end
elseif key=="escape"then
SCN.back()
elseif key=="j"then
demo=not demo
elseif key=="k"then
ins(FIELD[page],1,{21,21,21,21,21,21,21,21,21,21})
FIELD[page][21]=nil
SFX.play("blip")
elseif key=="l"then
local F=FIELD[page]
for i=20,1,-1 do
for j=1,10 do
if F[i][j]<=0 then goto L end
end
SYSFX.newShade(3,200,660-30*i,300,30)
SYSFX.newRectRipple(3,200,660-30*i,300,30)
rem(F,i)
::L::
end
if #F~=20 then
repeat
F[#F+1]={0,0,0,0,0,0,0,0,0,0}
until#F==20
SFX.play("clear_3",.8)
SFX.play("fall",.8)
end
elseif key=="c"and kb.isDown("lctrl","rctrl")or key=="cC"then
sys.setClipboardText("Techmino Field:"..copyBoard(page))
LOG.print(text.exportSuccess,COLOR.green)
elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
local str=sys.getClipboardText()
local p=string.find(str,":")--ptr*
if p then str=sub(str,p+1)end
if pasteBoard(str,page)then
LOG.print(text.importSuccess,COLOR.green)
else
LOG.print(text.dataCorrupted,COLOR.red)
end
elseif key=="tab"or key=="sTab"then
if key=="sTab"or kb.isDown("lshift","rshift")then
page=max(page-1,1)
else
page=min(page+1,#FIELD)
end
elseif key=="n"then
ins(FIELD,page+1,newBoard(FIELD[page]))
page=page+1
SFX.play("blip_1",.8)
SYSFX.newShade(3,200,60,300,600,.5,1,.5)
elseif key=="m"then
rem(FIELD,page)
page=max(page-1,1)
if not FIELD[1]then
ins(FIELD,newBoard())
end
SYSFX.newShade(3,200,60,300,600,1,.5,.5)
SFX.play("clear_4",.8)
SFX.play("fall",.8)
else
pen=penKey[key]or pen
end
penX,penY,pen=sx,sy,pen
end
function scene.keyUp()
if not kb.isDown("space")and pen==-2 then
SPdraw()
end
end
function scene.update()
if sure>0 then sure=sure-1 end
end
function scene.draw()
gc.translate(200,60)
--Draw grid
gc.setColor(1,1,1,.2)
gc.setLineWidth(1)
for x=1,9 do gc.line(30*x,0,30*x,600)end
for y=0,19 do gc.line(0,30*y,300,30*y)end
--Draw field
gc.setColor(1,1,1)
gc.setLineWidth(3)
gc.rectangle("line",-2,-2,304,604)
gc.setLineWidth(2)
local cross=TEXTURE.puzzleMark[-1]
local F=FIELD[page]
local texture=SKIN.curText
for y=1,20 do for x=1,10 do
local B=F[y][x]
if B>0 then
gc.draw(texture[B],30*x-30,600-30*y)
elseif B==-1 and not demo then
gc.draw(cross,30*x-30,600-30*y)
end
end end
--Draw pen
if penX and penY then
local x,y=30*penX,600-30*penY
if kb.isDown("space")or ms.isDown(1)then
gc.setLineWidth(5)
gc.rectangle("line",x-30,y,30,30,4)
elseif ms.isDown(3)then
gc.setLineWidth(3)
gc.line(x-15,y,x-30,y+15)
gc.line(x,y,x-30,y+30)
gc.line(x,y+15,x-15,y+30)
else
gc.setLineWidth(2)
gc.rectangle("line",x-30,y,30,30,3)
gc.setColor(1,1,1,.2)
gc.rectangle("fill",x-30,y,30,30,3)
end
end
--Draw smart pen path
if #SPlist>0 then
gc.setLineWidth(4)
if SPmode==0 then
if #SPlist<=5 then
gc.setColor(COLOR.rainbow_light(TIME()*6.2))
else
gc.setColor(COLOR.grey)
end
for i=1,#SPlist do
gc.rectangle("line",30*SPlist[i][1]-30+2,600-30*SPlist[i][2]+2,30-4,30-4,3)
end
elseif SPmode==1 then
for i=1,#SPlist do
gc.rectangle("line",30*SPlist[i][1]-30+2,600-30*SPlist[i][2]+2,30-4,30-4,3)
end
end
end
gc.translate(-200,-60)
--Draw page
setFont(55)
gc.setColor(1,1,1)
mStr(page,100,530)
mStr(#FIELD,100,600)
gc.rectangle("fill",50,600,100,6)
--Draw pen color
if pen>0 then
gc.setLineWidth(13)
gc.setColor(minoColor[pen])
gc.rectangle("line",565,495,70,70)
elseif pen==-1 then
gc.setLineWidth(5)
gc.setColor(.9,.9,.9)
gc.line(575,505,625,555)
gc.line(575,555,625,505)
elseif pen==-2 then
gc.setLineWidth(13)
gc.setColor(COLOR.rainbow(TIME()*6.2))
gc.rectangle("line",565,495,70,70)
end
--Confirm reset
if sure>0 then
gc.setColor(1,1,1,sure*.02)
gc.draw(drawableText.question,1145,330)
end
--Block name
setFont(55)
gc.setColor(1,1,1)
local _
for i=1,7 do
_=SETTING.skin[i]
if _<=8 then
mStr(text.block[i],500+80*_,90)
else
mStr(text.block[i],500+80*(_-8),170)
end
end
end
local function setPen(i)return function()pen=i end end
scene.widgetList={
WIDGET.newText{name="title", x=1020,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=1030,y=50,font=35,align="L",color="grey"},
WIDGET.newButton{name="b1", x=580, y=130,w=75,fText="",color=COLOR.red, code=setPen(1)},--B1
WIDGET.newButton{name="b2", x=660, y=130,w=75,fText="",color=COLOR.fire, code=setPen(2)},--B2
WIDGET.newButton{name="b3", x=740, y=130,w=75,fText="",color=COLOR.orange, code=setPen(3)},--B3
WIDGET.newButton{name="b4", x=820, y=130,w=75,fText="",color=COLOR.yellow, code=setPen(4)},--B4
WIDGET.newButton{name="b5", x=900, y=130,w=75,fText="",color=COLOR.lame, code=setPen(5)},--B5
WIDGET.newButton{name="b6", x=980, y=130,w=75,fText="",color=COLOR.grass, code=setPen(6)},--B6
WIDGET.newButton{name="b7", x=1060, y=130,w=75,fText="",color=COLOR.green, code=setPen(7)},--B7
WIDGET.newButton{name="b8", x=1140, y=130,w=75,fText="",color=COLOR.water, code=setPen(8)},--B8
WIDGET.newButton{name="b9", x=580, y=210,w=75,fText="",color=COLOR.cyan, code=setPen(9)},--B9
WIDGET.newButton{name="b10", x=660, y=210,w=75,fText="",color=COLOR.sky, code=setPen(10)},--B10
WIDGET.newButton{name="b11", x=740, y=210,w=75,fText="",color=COLOR.sea, code=setPen(11)},--B11
WIDGET.newButton{name="b12", x=820, y=210,w=75,fText="",color=COLOR.blue, code=setPen(12)},--B12
WIDGET.newButton{name="b13", x=900, y=210,w=75,fText="",color=COLOR.purple, code=setPen(13)},--B13
WIDGET.newButton{name="b14", x=980, y=210,w=75,fText="",color=COLOR.grape, code=setPen(14)},--B14
WIDGET.newButton{name="b15", x=1060, y=210,w=75,fText="",color=COLOR.magenta,code=setPen(15)},--B15
WIDGET.newButton{name="b16", x=1140, y=210,w=75,fText="",color=COLOR.pink, code=setPen(16)},--B16
WIDGET.newButton{name="b17", x=580, y=290,w=75,fText="[ ]",color="dGrey", code=setPen(17)},--BONE
WIDGET.newButton{name="b18", x=660, y=290,w=75,fText="N", color="black", code=setPen(18)},--HIDE
WIDGET.newButton{name="b19", x=740, y=290,w=75,fText="B", color="lYellow",code=setPen(19)},--BOMB
WIDGET.newButton{name="b20", x=820, y=290,w=75,fText="_", color="grey", code=setPen(20)},--GB1
WIDGET.newButton{name="b21", x=900, y=290,w=75,fText="_", color="lGrey", code=setPen(21)},--GB2
WIDGET.newButton{name="b22", x=980, y=290,w=75,fText="_", color="dPurple",code=setPen(22)},--GB3
WIDGET.newButton{name="b23", x=1060, y=290,w=75,fText="_", color="dRed", code=setPen(23)},--GB4
WIDGET.newButton{name="b24", x=1140, y=290,w=75,fText="_", color="dGreen", code=setPen(24)},--GB5
WIDGET.newButton{name="any", x=600, y=400,w=120,color="lGrey", font=40,code=setPen(0)},
WIDGET.newButton{name="space", x=730, y=400,w=120,color="grey", font=65,code=setPen(-1)},
WIDGET.newButton{name="smartPen", x=860, y=400,w=120,color="lGreen", font=30,code=setPen(-2)},
WIDGET.newButton{name="pushLine", x=990, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"k"},
WIDGET.newButton{name="delLine", x=1120, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"l"},
WIDGET.newButton{name="copy", x=730, y=530,w=120,color="lRed", font=35,code=pressKey"cC"},
WIDGET.newButton{name="paste", x=860, y=530,w=120,color="lBlue", font=35,code=pressKey"cV"},
WIDGET.newButton{name="clear", x=990, y=530,w=120,color="white", font=40,code=pressKey"delete"},
WIDGET.newSwitch{name="demo", x=755, y=640,disp=function()return demo end,code=function()demo=not demo end},
WIDGET.newButton{name="newPage", x=100, y=110,w=160,h=110,color="sky",font=20,code=pressKey"n"},
WIDGET.newButton{name="delPage", x=100, y=230,w=160,h=110,color="lRed",font=20,code=pressKey"m"},
WIDGET.newButton{name="prevPage", x=100, y=350,w=160,h=110,color="lGreen",font=20,code=pressKey"sTab",hide=function()return page==1 end},
WIDGET.newButton{name="nextPage", x=100, y=470,w=160,h=110,color="lGreen",font=20,code=pressKey"tab",hide=function()return page==#FIELD end},
WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80,font=40,code=backScene},
}
return scene