Files
Techmino/parts/modes/pctrain_l.lua
2021-03-10 00:50:08 +08:00

84 lines
1.7 KiB
Lua

local int=math.floor
local pc_drop={50,45,40,35,30,26,22,18,15,12}
local pc_lock={55,50,46,42,39,36,33,31,29,27}
local pc_fall={18,16,14,12,10,9,8,7,6,5}
local PCbase=require"parts.modes.PCbase"
local PClist=require"parts.modes.PClist"
local function task_PC(P)
local D=P.modeData
while true do
YIELD()
D.counter=D.counter+1
if D.counter==26 then
local base=PCbase[D.type]
P:pushLineList(base[P:RND(#base)],D.symmetry)
end
end
end
local function check(P)
local f=P.field
if #f>0 then
if #f+P.stat.row%4>4 then
P:lose()
end
else
local type=P.stat.pc<10 and 4 or 5
local L=PClist[type][P:RND(#PClist[type])]
local symmetry=P:RND()>.5
P.modeData.type=type
P.modeData.symmetry=symmetry
P:pushNextList(L,symmetry)
P.modeData.counter=P.stat.piece==0 and 20 or 0
P:newTask(task_PC)
local s=P.stat.pc*.25
if int(s)==s and s>0 then
P.gameEnv.drop=pc_drop[s]or 10
P.gameEnv.lock=pc_lock[s]or 25
P.gameEnv.fall=pc_fall[s]or 4
if s==10 then
P:showTextF(text.maxspeed,0,-140,100,"appear",.6)
end
end
end
end
return{
color=COLOR.red,
env={
nextCount=5,
holdCount=0,
drop=60,lock=60,
fall=20,
sequence="none",
freshLimit=15,
dropPiece=check,
RS="SRS",
ospin=false,
bg="rgb",bgm="oxygen",
},
pauseLimit=true,
load=function()
PLY.newPlayer(1)
check(PLAYERS[1])
end,
mesDisp=function(P)
setFont(75)
mStr(P.stat.pc,69,330)
mText(drawableText.pc,69,412)
end,
score=function(P)return{P.stat.pc,P.stat.time}end,
scoreDisp=function(D)return D[1].." PCs "..TIMESTR(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local L=P.stat.pc
return
L>=50 and 5 or
L>=42 and 4 or
L>=26 and 3 or
L>=18 and 2 or
L>=10 and 1 or
L>=3 and 0
end,
}