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Techmino/parts/scenes/custom_mission.lua
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2023-08-11 18:29:30 +08:00

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Lua
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local gc,sys=love.graphics,love.system
local kb=love.keyboard
local floor,sin=math.floor,math.sin
local ins,rem=table.insert,table.remove
local scene={}
local input-- Input buffer
local cur-- Cursor position
function scene.enter()
input=""
cur=#MISSION
end
function scene.leave()
saveFile(DATA.copyMission(),'conf/customMissions')
end
local ENUM_MISSION=ENUM_MISSION
local legalInput={Z=true,S=true,J=true,L=true,T=true,O=true,I=true,A=true,_=true,P=true}
function scene.keyDown(key)
if key=='left' then
local p=cur
if p==0 then
cur=#MISSION
else
repeat
p=p-1
until MISSION[p]~=MISSION[cur]
cur=p
end
elseif key=='right' then
local p=cur
if p==#MISSION then
cur=0
else
repeat
p=p+1
until MISSION[p+1]~=MISSION[cur+1]
cur=p
end
elseif key=='ten' then
for _=1,10 do
local p=cur
if p==#MISSION then break end
repeat
p=p+1
until MISSION[p+1]~=MISSION[cur+1]
cur=p
end
elseif key=='backspace' then
if #input>0 then
input=""
elseif cur>0 then
rem(MISSION,cur)
cur=cur-1
if cur>0 and MISSION[cur]==MISSION[cur+1] then
scene.keyDown('right')
end
end
elseif key=='delete' then
if tryReset() then
TABLE.cut(MISSION)
cur=0
SFX.play('finesseError',.7)
end
elseif key=='c' and kb.isDown('lctrl','rctrl') or key=='cC' then
if #MISSION>0 then
sys.setClipboardText("Techmino Target:"..DATA.copyMission())
MES.new('check',text.exportSuccess)
end
elseif key=='v' and kb.isDown('lctrl','rctrl') or key=='cV' then
local str=sys.getClipboardText()
local p=str:find(":")-- ptr*
if p then
if not str:sub(1,p-1):find("Target") then
MES.new('error',text.pasteWrongPlace)
end
str=str:sub(p+1)
end
if DATA.pasteMission(str) then
MES.new('check',text.importSuccess)
cur=#MISSION
else
MES.new('error',text.dataCorrupted)
end
elseif key=='escape' then
SCN.back()
elseif type(key)=='number' then
local p=cur+1
while MISSION[p]==key do p=p+1 end
ins(MISSION,p,key)
cur=p
else
if key=='space' then
key="_"
else
key=string.upper(key)
end
input=input..key
if ENUM_MISSION[input] then
cur=cur+1
ins(MISSION,cur,ENUM_MISSION[input])
SFX.play('lock')
input=""
elseif #input>1 or not legalInput[input] then
input=""
end
end
end
function scene.draw()
-- Draw frame
gc.setLineWidth(2)
gc.setColor(COLOR.Z)
gc.rectangle('line',58,108,1164,174,5)
-- Draw inputing target
setFont(30)
gc.setColor(.9,.9,.9)
gc.print(input,1200,275)
-- Draw targets
local libColor=BLOCK_COLORS
local set=SETTING.skin
local L=MISSION
local x,y=100,136-- Next block pos
local cx,cy=100,136-- Cursor-center pos
local i,j=1,#L
local count=1
repeat
if L[i]==L[i-1] then
count=count+1
else
if count>1 then
setFont(25)
gc.setColor(COLOR.Z)
gc.print("×",x-10,y-14)
gc.print(count,x+5,y-13)
x=x+(count<10 and 33 or 45)
count=1
if i==cur+1 then
cx,cy=x,y
end
end
if x>1140 then
x,y=100,y+36
if y>1260 then break end
end
if i<=j then
setFont(35)
local N=floor(L[i]*.1)
if N>0 then
gc.setColor(libColor[set[N]])
elseif L[i]>4 then
gc.setColor(COLOR.rainbow(i+TIME()*6.26))
else
gc.setColor(COLOR.H)
end
gc.print(ENUM_MISSION[L[i]],x,y-25)
x=x+56
end
end
if i==cur then
cx,cy=x,y
end
i=i+1
until i>j+1
-- Draw cursor
gc.setColor(1,1,.4,.6+.4*sin(TIME()*6.26))
gc.line(cx-5,cy-20,cx-5,cy+20)
end
scene.widgetList={
WIDGET.newText{name='title', x=520,y=5,lim=460,font=70,align='R'},
WIDGET.newText{name='subTitle',x=530,y=50,lim=170,font=35,align='L',color='H'},
WIDGET.newKey{name='_1', x=800,y=540,w=90,font=50,code=pressKey(01)},
WIDGET.newKey{name='_2', x=900,y=540,w=90,font=50,code=pressKey(02)},
WIDGET.newKey{name='_3', x=800,y=640,w=90,font=50,code=pressKey(03)},
WIDGET.newKey{name='_4', x=900,y=640,w=90,font=50,code=pressKey(04)},
WIDGET.newKey{name='any1', x=100,y=640,w=90, code=pressKey(05)},
WIDGET.newKey{name='any2', x=200,y=640,w=90, code=pressKey(06)},
WIDGET.newKey{name='any3', x=300,y=640,w=90, code=pressKey(07)},
WIDGET.newKey{name='any4', x=400,y=640,w=90, code=pressKey(08)},
WIDGET.newKey{name='PC', x=500,y=640,w=90,font=50,code=pressKey(09)},
WIDGET.newKey{name='Z1', x=100,y=340,w=90,font=50,code=pressKey(11)},
WIDGET.newKey{name='S1', x=200,y=340,w=90,font=50,code=pressKey(21)},
WIDGET.newKey{name='J1', x=300,y=340,w=90,font=50,code=pressKey(31)},
WIDGET.newKey{name='L1', x=400,y=340,w=90,font=50,code=pressKey(41)},
WIDGET.newKey{name='T1', x=500,y=340,w=90,font=50,code=pressKey(51)},
WIDGET.newKey{name='O1', x=600,y=340,w=90,font=50,code=pressKey(61)},
WIDGET.newKey{name='I1', x=700,y=340,w=90,font=50,code=pressKey(71)},
WIDGET.newKey{name='Z2', x=100,y=440,w=90,font=50,code=pressKey(12)},
WIDGET.newKey{name='S2', x=200,y=440,w=90,font=50,code=pressKey(22)},
WIDGET.newKey{name='J2', x=300,y=440,w=90,font=50,code=pressKey(32)},
WIDGET.newKey{name='L2', x=400,y=440,w=90,font=50,code=pressKey(42)},
WIDGET.newKey{name='T2', x=500,y=440,w=90,font=50,code=pressKey(52)},
WIDGET.newKey{name='O2', x=600,y=440,w=90,font=50,code=pressKey(62)},
WIDGET.newKey{name='I2', x=700,y=440,w=90,font=50,code=pressKey(72)},
WIDGET.newKey{name='Z3', x=100,y=540,w=90,font=50,code=pressKey(13)},
WIDGET.newKey{name='S3', x=200,y=540,w=90,font=50,code=pressKey(23)},
WIDGET.newKey{name='J3', x=300,y=540,w=90,font=50,code=pressKey(33)},
WIDGET.newKey{name='L3', x=400,y=540,w=90,font=50,code=pressKey(43)},
WIDGET.newKey{name='T3', x=500,y=540,w=90,font=50,code=pressKey(53)},
WIDGET.newKey{name='O3', x=600,y=540,w=90,font=50,code=pressKey(63)},
WIDGET.newKey{name='I3', x=700,y=540,w=90,font=50,code=pressKey(73)},
WIDGET.newKey{name='O4', x=600,y=640,w=90,font=50,code=pressKey(64)},
WIDGET.newKey{name='I4', x=700,y=640,w=90,font=50,code=pressKey(74)},
WIDGET.newKey{name='left', x=800, y=440,w=90, color='lG',font=55,code=pressKey'left', fText=CHAR.key.left},
WIDGET.newKey{name='right', x=900, y=440,w=90, color='lG',font=55,code=pressKey'right', fText=CHAR.key.right},
WIDGET.newKey{name='ten', x=1000,y=440,w=90, color='lG',font=55,code=pressKey'ten', fText=CHAR.key.macTab},
WIDGET.newKey{name='backsp', x=1000,y=540,w=90, color='lY',font=55,code=pressKey'backspace',fText=CHAR.key.backspace},
WIDGET.newKey{name='reset', x=1000,y=640,w=90, color='lY',font=50,code=pressKey'delete', fText=CHAR.icon.trash},
WIDGET.newButton{name='copy', x=1140,y=440,w=170,h=80,color='lR',font=50,code=pressKey'cC', fText=CHAR.icon.export,hideF=function() return #MISSION==0 end},
WIDGET.newButton{name='paste', x=1140,y=540,w=170,h=80,color='lB',font=50,code=pressKey'cV', fText=CHAR.icon.import},
WIDGET.newSwitch{name='mission',x=1150,y=340,lim=280,disp=CUSval('missionKill'),code=CUSrev('missionKill')},
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
}
return scene