Files
Techmino/modes/dig_hard.lua
MrZ_26 5f62127f28 0.8.6
2020-02-14 00:22:15 +08:00

54 lines
1.0 KiB
Lua

local max,rnd=math.max,math.random
return{
name={
"挖掘",
"挖掘",
"Dig",
},
level={
"困难",
"困难",
"HARD",
},
info={
"挖掘练习",
"挖掘练习",
"Downstack!",
},
color=color.magenta,
env={
drop=60,lock=120,
fall=20,
freshLimit=15,
task=function(P)
if not P.control then return end
P.modeData.counter=P.modeData.counter+1
if P.modeData.counter>=max(90,180-P.modeData.event)then
P.modeData.counter=0
P:garbageRise(10,1,rnd(10))
P.modeData.event=P.modeData.event+1
end
end,
bg="game2",bgm="push",
},
load=function()
newPlayer(1,340,15)
end,
mesDisp=function(P,dx,dy)
setFont(65)
mStr(P.modeData.event,-82,310)
mDraw(drawableText.wave,-82,375)
end,
score=function(P)return{P.modeData.event,P.stat.row}end,
scoreDisp=function(D)return D[1].." Waves "..D[2].." Lines"end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.event
return
W>=150 and 5 or
W>=110 and 4 or
W>=80 and 3 or
W>=50 and 2 or
W>=20 and 1
end,
}