85 lines
1.5 KiB
Lua
85 lines
1.5 KiB
Lua
local rem=table.remove
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local SFX={}
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function SFX.set(L)
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SFX.list=L
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SFX.len=#L
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end
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function SFX.loadOne(_)
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_,SFX.list[_]=SFX.list[_]
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local N="media/SFX/".._..".ogg"
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if love.filesystem.getInfo(N)then
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SFX.list[_]={love.audio.newSource(N,"static")}
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else
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LOG.print("No SFX file: "..N,5,COLOR.orange)
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end
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end
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function SFX.loadAll()
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for i=1,#SFX.list do
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SFX.loadOne(i)
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end
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end
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function SFX.fieldPlay(s,v,P)
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SFX.play(s,v,(P.curX+P.sc[2]-5.5)*.15)
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end
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function SFX.play(s,vol,pos)
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if SETTING.sfx==0 then return end
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local S=SFX.list[s]--Source list
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if not S then return end
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local n=1
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while S[n]:isPlaying()do
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n=n+1
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if not S[n]then
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S[n]=S[1]:clone()
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S[n]:seek(0)
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break
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end
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end
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S=S[n]--AU_SRC
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if S:getChannelCount()==1 then
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if pos then
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pos=pos*SETTING.stereo
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S:setPosition(pos,1-pos^2,0)
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else
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S:setPosition(0,0,0)
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end
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end
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S:setVolume(((vol or 1)*SETTING.sfx)^1.626)
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S:play()
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end
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function SFX.fplay(s,vol,pos)
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local S=SFX.list[s]--Source list
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if not S then return end
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local n=1
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while S[n]:isPlaying()do
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n=n+1
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if not S[n]then
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S[n]=S[1]:clone()
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S[n]:seek(0)
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break
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end
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end
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S=S[n]--AU_SRC
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if S:getChannelCount()==1 then
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if pos then
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pos=pos*SETTING.stereo
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S:setPosition(pos,1-pos^2,0)
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else
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S:setPosition(0,0,0)
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end
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end
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S:setVolume(vol^1.626)
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S:play()
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end
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function SFX.reset()
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for _,L in next,SFX.list do
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if type(L)=="table"then
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for i=#L,1,-1 do
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if not L[i]:isPlaying()then
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rem(L,i)
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end
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end
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end
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end
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end
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return SFX |