139 lines
3.8 KiB
Lua
139 lines
3.8 KiB
Lua
local gc,ms=love.graphics,love.mouse
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local int,sin=math.floor,math.sin
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local VK_org=VK_org
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local scene={}
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local defaultSetSelect
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local snapUnit=1
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local selected--Button selected
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local function _save1()
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FILE.save(VK_org,'conf/vkSave1')
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end
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local function _load1()
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local D=FILE.load('conf/vkSave1')
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if D then
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TABLE.update(D,VK_org)
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else
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MES.new('error',text.noFile)
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end
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end
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local function _save2()
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FILE.save(VK_org,'conf/vkSave2')
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end
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local function _load2()
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local D=FILE.load('conf/vkSave2')
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if D then
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TABLE.update(D,VK_org)
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else
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MES.new('error',text.noFile)
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end
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end
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function scene.sceneInit()
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BG.set('rainbow')
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defaultSetSelect=1
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selected=false
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end
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function scene.sceneBack()
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FILE.save(VK_org,'conf/virtualkey')
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end
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local function _onVK_org(x,y)
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local dist,nearest=1e10
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for K=1,#VK_org do
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local B=VK_org[K]
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if B.ava then
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local d1=(x-B.x)^2+(y-B.y)^2
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if d1<B.r^2 then
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if d1<dist then
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nearest,dist=K,d1
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end
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end
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end
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end
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return nearest
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end
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function scene.mouseDown(x,y,k)
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if k==1 then
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scene.touchDown(x,y)
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end
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end
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function scene.mouseUp()
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scene.touchUp()
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end
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function scene.mouseMove(_,_,dx,dy)
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if ms.isDown(1)then
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scene.touchMove(nil,nil,dx,dy)
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end
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end
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function scene.touchDown(x,y)
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selected=_onVK_org(x,y)or selected
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end
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function scene.touchUp()
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if selected then
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local B=VK_org[selected]
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B.x,B.y=int(B.x/snapUnit+.5)*snapUnit,int(B.y/snapUnit+.5)*snapUnit
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end
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end
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function scene.touchMove(_,_,dx,dy)
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if selected and not WIDGET.isFocus()then
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local B=VK_org[selected]
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B.x,B.y=B.x+dx,B.y+dy
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end
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end
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function scene.draw()
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gc.setColor(COLOR.Z)
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gc.setLineWidth(3)
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gc.rectangle('line',490,65,300,610)
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VK.preview(selected)
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local x1,y1=SCR.xOy:inverseTransformPoint(0,0)
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local x2,y2=SCR.xOy:inverseTransformPoint(SCR.w,SCR.h)
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if snapUnit>=10 then
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gc.setLineWidth(3)
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gc.setColor(1,1,1,sin(TIME()*4)*.1+.1)
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for i=x1,x2+snapUnit,snapUnit do
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local x=i-i%snapUnit
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gc.line(x,y1,x,y2)
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end
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for i=y1,y2+snapUnit,snapUnit do
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local y=i-i%snapUnit
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gc.line(x1,y,x2,y)
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end
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end
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end
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scene.widgetList={
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WIDGET.newButton{name="default",x=530,y=90,w=200,h=80,font=35,
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code=function()
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VK.changeSet(defaultSetSelect)
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MES.new('check',"==[ "..defaultSetSelect.." ]==")
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defaultSetSelect=defaultSetSelect%5+1
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selected=false
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end},
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WIDGET.newSelector{name="snap", x=750,y=90,w=200,h=80,color='Y',list={1,10,20,40,60,80},disp=function()return snapUnit end,code=function(i)snapUnit=i end},
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WIDGET.newButton{name="option", x=530,y=190,w=200,h=80,fText=TEXTURE.more,code=function()SCN.go('setting_touchSwitch')end},
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WIDGET.newButton{name="back", x=750,y=190,w=200,h=80,fText=TEXTURE.back,code=backScene},
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WIDGET.newKey{name="save1", x=475,y=290,w=90,h=70,code=_save1},
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WIDGET.newKey{name="load1", x=585,y=290,w=90,h=70,code=_load1},
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WIDGET.newKey{name="save2", x=695,y=290,w=90,h=70,code=_save2},
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WIDGET.newKey{name="load2", x=805,y=290,w=90,h=70,code=_load2},
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WIDGET.newSlider{name="size", x=440,y=370,w=460,unit=19,font=40,show="vkSize",
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disp=function()
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return VK_org[selected].r/10-1
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end,
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code=function(v)
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if selected then
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VK_org[selected].r=(v+1)*10
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end
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end,
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hideF=function()
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return not selected
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end},
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WIDGET.newKey{name="shape", x=640,y=600,w=200,h=80,code=function()SETTING.VKSkin=VK.nextShape()end},
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}
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return scene
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