Files
Techmino/parts/scenes/net_rooms.lua

158 lines
4.6 KiB
Lua

local gc=love.graphics
local gc_translate=gc.translate
local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
local gc_draw=gc.draw
local gc_rectangle=gc.rectangle
local gc_print,gc_printf=gc.print,gc.printf
local NET=NET
local fetchTimer
local roomList=WIDGET.newListBox{name='roomList',x=50,y=50,w=800,h=440,lineH=40,drawF=function(item,id,ifSel)
setFont(35)
if ifSel then
gc_setColor(1,1,1,.3)
gc_rectangle('fill',0,0,800,40)
end
gc_setColor(.9,.9,1)
gc_print(id,45,-4)
if type(item)=='table' then
gc_setColor(1,1,1)
if item.private then
gc_draw(IMG.lock,10,5)
end
if item.count then
gc_printf(
type(item.count.Spectator)=='number' and item.count.Spectator>0 and
("$1(+$2)/$3"):repD(item.count.Gamer or '?',item.count.Spectator or '?',item.capacity or '?')
or
("$1/$2"):repD(item.count.Gamer or '?',item.capacity or '?'),600,-4,180,'right')
end
if item.info and item.state then
if item.state=='Standby' then
gc_setColor(COLOR.Z)
elseif item.state=='Ready' then
gc_setColor(COLOR.lB)
elseif item.state=='Playing' then
gc_setColor(COLOR.G)
end
gc_print(item.info.name,200,-4)
end
end
end}
local function _hidePW()
local R=roomList:getSel()
return not R or not R.private
end
local passwordBox=WIDGET.newInputBox{name='password',x=350,y=505,w=500,h=50,secret=true,hideF=_hidePW,limit=64}
--[[roomList[n]={
state='Standby',
roomId="qwerty",
count={
Gamer=0,
Spectator=1,
},
info={
name="MrZ's room",
description="123123123",
type="normal",
version='ver A-7',
},
capacity=5,
}]]
local function _fetchRoom()
fetchTimer=10
NET.room_fetch()
end
local scene={}
function scene.sceneInit()
BG.set()
_fetchRoom()
end
function scene.keyDown(key)
if TASK.getLock('enterRoom') then return true end
if key=='r' then
if fetchTimer<=7 then
_fetchRoom()
end
elseif roomList:getLen()>0 and (key=='join' or (key=='return' or key=='kpenter') and love.keyboard.isDown('lctrl','rctrl')) then
local R=roomList:getSel()
if R and not TASK.getLock('fetchRoom') then
if R.info.version==VERSION.room then
NET.room_enter(R.roomId,passwordBox.value)
else
MES.new('error',text.versionNotMatch)
end
end
else
return true
end
end
function scene.update(dt)
if not TASK.getLock('fetchRoom') then
fetchTimer=fetchTimer-dt
if fetchTimer<=0 and _hidePW() then
_fetchRoom()
end
end
end
function scene.draw()
-- Fetching timer
if fetchTimer>0 then
gc_setColor(1,1,1,.12)
GC.arc('fill','pie',250,630,40,-1.5708,-1.5708-.6283*fetchTimer)
end
-- Room list
local R=roomList:getSel()
if R then
gc_translate(870,220)
gc_setColor(1,1,1)
gc_setLineWidth(3)
gc_rectangle('line',0,0,385,335)
setFont(25)
gc_print(R.info.type,10,25)
gc_setColor(1,1,.7)
gc_printf(R.info.name,10,0,365)
setFont(20)
gc_setColor(COLOR.lH)
gc_printf(R.info.description or "[No description]",10,55,365)
if R.start then
gc_setColor(COLOR.lA)
gc_print(text.started,10,300)
end
gc_setColor(COLOR.lN)
gc_printf(R.info.version,10,300,365,'right')
gc_translate(-870,-220)
end
-- Profile
drawSelfProfile()
-- Player count
drawOnlinePlayerCount()
end
scene.widgetList={
roomList,
passwordBox,
WIDGET.newKey{name='setting', x=1200,y=160,w=90,h=90,font=60,fText=CHAR.icon.settings,code=goScene'setting_game'},
WIDGET.newText{name='refreshing',x=450,y=240,font=45,hideF=function() return not TASK.getLock('fetchRoom') end},
WIDGET.newText{name='noRoom', x=450,y=245,font=40,hideF=function() return roomList:getLen()>0 or TASK.getLock('fetchRoom') end},
WIDGET.newKey{name='refresh', x=250,y=630,w=140,h=120,code=_fetchRoom,hideF=function() return fetchTimer>7 end},
WIDGET.newKey{name='new', x=510,y=630,w=260,h=120,code=goScene('net_newRoom','swipeL')},
WIDGET.newKey{name='join', x=780,y=630,w=140,h=120,code=pressKey'join',hideF=function() return roomList:getLen()==0 or TASK.getLock('enterRoom') end},
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'},
}
return scene