Files
Techmino/Zframework/websocket.lua

361 lines
7.8 KiB
Lua

-- local host="127.0.0.1"
-- local host="192.168.114.102"
-- local host="krakens.tpddns.cn"
-- local host="hdustea.3322.org"
local host="game.techmino.org"
local port="10026"
local path="/tech/socket/v1"
local debug=false
local wsThread=[[
-- lua + love2d threading websocket client
-- Original pure lua ver. by flaribbit and Particle_G
-- Threading version by MrZ
local triggerCHN,sendCHN,readCHN,threadName=...
local SOCK=require"socket".tcp()
local JSON=require"Zframework.json"
do--Connect
local host=sendCHN:demand()
local port=sendCHN:demand()
local path=sendCHN:demand()
local body=sendCHN:demand()
SOCK:settimeout(2.6)
local res,err=SOCK:connect(host,port)
if err then readCHN:push(err)return end
--WebSocket handshake
if not body then body=""end
SOCK:send(
"GET "..path.." HTTP/1.1\r\n"..
"Host: "..host..":"..port.."\r\n"..
"Connection: Upgrade\r\n"..
"Upgrade: websocket\r\n"..
"Content-Type: application/json\r\n"..
"Content-Length: "..#body.."\r\n"..
"Sec-WebSocket-Version: 13\r\n"..
"Sec-WebSocket-Key: osT3F7mvlojIvf3/8uIsJQ==\r\n\r\n"..--secKey
body
)
--First line of HTTP
res,err=SOCK:receive("*l")
if not res then readCHN:push(err)return end
local code,ctLen
code=res:find(" ")
code=res:sub(code+1,code+3)
--Get body length from headers and remove headers
repeat
res,err=SOCK:receive("*l")
if not res then readCHN:push(err)return end
if not ctLen and res:find"length"then
ctLen=tonumber(res:match"%d+")
end
until res==""
--Result
if ctLen then
if code=="101"then
readCHN:push("success")
else
res,err=SOCK:receive(ctLen)
if not res then readCHN:push(err)return end
res=JSON.decode(res)
readCHN:push((code or"XXX")..":"..(res and res.reason or"Server Error"))
end
end
SOCK:settimeout(0)
end
local byte=string.byte
local band,shl=bit.band,bit.lshift
local _send do
local char=string.char
local bor,bxor=bit.bor,bit.bxor
local shr=bit.rshift
local mask_key={1,14,5,14}
local mask_str=char(unpack(mask_key))
function _send(op,message)
--Message type
SOCK:send(char(bor(0x80,op)))
if message then
--Length
local length=#message
if length>65535 then
SOCK:send(char(bor(127,0x80),0,0,0,0,band(shr(length,24),0xff),band(shr(length,16),0xff),band(shr(length,8),0xff),band(length,0xff)))
elseif length>125 then
SOCK:send(char(bor(126,0x80),band(shr(length,8),0xff),band(length,0xff)))
else
SOCK:send(char(bor(length,0x80)))
end
SOCK:send(mask_str)
local msgbyte={byte(message,1,length)}
for i=1,length do
msgbyte[i]=bxor(msgbyte[i],mask_key[(i-1)%4+1])
end
return SOCK:send(char(unpack(msgbyte)))
else
SOCK:send("\128"..mask_str)
return 0
end
end
end
local res,err
local op,fin
local length
local lBuffer=""--Long multi-data buffer
local UFF--Un-finished-frame mode
local sBuffer=""--Short multi-frame buffer
while true do--Running
--Send
triggerCHN:demand()
while sendCHN:getCount()>=2 do
local op=sendCHN:pop()
local message=sendCHN:pop()
_send(op,message)
end
--Read
while true do
if not UFF then--UNF process
--Byte 0-1
res,err=SOCK:receive(2)
if err then break end
op=band(byte(res,1),0x0f)
fin=band(byte(res,1),0x80)==0x80
--Calculating data length
length=band(byte(res,2),0x7f)
if length==126 then
res=SOCK:receive(2)
length=shl(byte(res,1),8)+byte(res,2)
elseif length==127 then
local b={byte(SOCK:receive(8),1,8)}
length=shl(b[5],24)+shl(b[6],16)+shl(b[7],8)+b[8]
end
if length>0 then
--Receive data
local s,_,p=SOCK:receive(length)
if s then
res=s
elseif p then--UNF head
]]..(debug==1 and""or"--")..[[print(("%s[%d/%d]:%s"):format(threadName,#p,length,p))
UFF=true
sBuffer=sBuffer..p
length=length-#p
break
end
else
res=""
end
else
local s,e,p=SOCK:receive(length)
if s then
]]..(debug==1 and""or"--")..[[print(("%s<%d>:%s"):format(threadName,length,s))
sBuffer=sBuffer..s
length=length-#s
elseif p then
]]..(debug==1 and""or"--")..[[print(("%s<%d>:%s"):format(threadName,length,p))
sBuffer=sBuffer..p
length=length-#p
end
if length==0 then
res,sBuffer=sBuffer,""
UFF=false
else
break
end
end
]]..(debug==1 and""or"--")..[[print(("%s<[%d]>:%s"):format(threadName,#res,res))
--React
if op==8 then--8=close
readCHN:push(op)
SOCK:close()
if type(res)=="string"then
res=JSON.decode(res)
readCHN:push(res and res.reason or"WS Error")
else
readCHN:push("WS Error")
end
elseif op==0 then--0=continue
lBuffer=lBuffer..res
if fin then
]]..(debug==2 and""or"--")..[[print("FIN=1 (c")
readCHN:push(lBuffer)
lBuffer=""
else
]]..(debug==2 and""or"--")..[[print("FIN=0 (c")
end
else
readCHN:push(op)
if fin then
]]..(debug==2 and""or"--")..[[print("OP: "..op.."\tFIN=1")
readCHN:push(res)
else
]]..(debug==2 and""or"--")..[[print("OP: "..op.."\tFIN=0")
sBuffer=res
]]..(debug==2 and""or"--")..[[print("START pack: "..res)
end
end
end
end
]]
local timer=love.timer.getTime
local WS={}
local wsList=setmetatable({},{
__index=function(l,k)
local ws={
real=false,
status="dead",
lastPongTime=timer(),
sendTimer=0,
alertTimer=0,
pongTimer=0,
}
l[k]=ws
return ws
end
})
function WS.connect(name,subPath,body)
local ws={
real=true,
thread=love.thread.newThread(wsThread),
triggerCHN=love.thread.newChannel(),
sendCHN=love.thread.newChannel(),
readCHN=love.thread.newChannel(),
lastPingTime=0,
lastPongTime=timer(),
pingInterval=26,
status="connecting",--connecting, running, dead
sendTimer=0,
alertTimer=0,
pongTimer=0,
}
wsList[name]=ws
ws.thread:start(ws.triggerCHN,ws.sendCHN,ws.readCHN,name)
ws.sendCHN:push(host)
ws.sendCHN:push(port)
ws.sendCHN:push(path..subPath)
ws.sendCHN:push(body or"")
end
function WS.status(name)
local ws=wsList[name]
return ws.status or"dead"
end
function WS.getTimers(name)
local ws=wsList[name]
return ws.pongTimer,ws.sendTimer,ws.alertTimer
end
function WS.setPingInterval(name,time)
local ws=wsList[name]
ws.pingInterval=math.max(time or 1,2.6)
end
function WS.alert(name)
local ws=wsList[name]
ws.alertTimer=2
end
local OPcode={
continue=0,
text=1,
binary=2,
close=8,
ping=9,
pong=10,
}
local OPname={
[0]="continue",
[1]="text",
[2]="binary",
[8]="close",
[9]="ping",
[10]="pong",
}
function WS.send(name,message,op)
local ws=wsList[name]
if ws.real then
ws.sendCHN:push(op and OPcode[op]or 2)--2=binary
ws.sendCHN:push(message)
ws.lastPingTime=timer()
ws.sendTimer=1
end
end
function WS.read(name)
local ws=wsList[name]
if ws.real and ws.readCHN:getCount()>=2 then
local op=ws.readCHN:pop()
local message=ws.readCHN:pop()
if op==8 then ws.status="dead"end--8=close
ws.lastPongTime=timer()
ws.pongTimer=1
return message,OPname[op]or op
end
end
function WS.close(name)
local ws=wsList[name]
if ws.real then
ws.sendCHN:push(8)--close
ws.sendCHN:push("")
ws.status="dead"
end
end
function WS.update(dt)
local time=timer()
for name,ws in next,wsList do
if ws.real then
ws.triggerCHN:push(0)
if ws.status=="connecting"then
local mes=ws.readCHN:pop()
if mes then
if mes=="success"then
ws.status="running"
ws.lastPingTime=time
ws.lastPongTime=time
ws.pongTimer=1
else
ws.status="dead"
LOG.print(text.wsFailed..": "..(mes=="timeout"and text.netTimeout or mes),"warn")
end
end
elseif ws.status=="running"then
if time-ws.lastPingTime>ws.pingInterval then
ws.sendCHN:push(9)
ws.sendCHN:push("")--ping
ws.lastPingTime=time
end
if time-ws.lastPongTime>10+3*ws.pingInterval then
WS.close(name)
end
end
if ws.sendTimer>0 then ws.sendTimer=ws.sendTimer-dt end
if ws.pongTimer>0 then ws.pongTimer=ws.pongTimer-dt end
if ws.alertTimer>0 then ws.alertTimer=ws.alertTimer-dt end
end
end
end
return WS