494 lines
16 KiB
Lua
494 lines
16 KiB
Lua
--[["four name"
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Techrash
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x Zestris
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x Quadruple
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x Tequeno
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x Techzino
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x Tectris
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Techris
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Techmino
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Tequéno
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]]
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color={
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red={1,0,0},
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green={0,1,0},
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blue={.2,.2,1},
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yellow={1,1,0},
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magenta={1,0,1},
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cyan={0,1,1},
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grey={.6,.6,.6},
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lightRed={1,.5,.5},
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lightGreen={.5,1,.5},
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lightBlue={.6,.6,1},
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lightYellow={1,1,.5},
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lightMagenta={1,.5,1},
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lightCyan={.5,1,1},
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lightGrey={.8,.8,.8},
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darkRed={.6,0,0},
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darkGreen={0,.6,0},
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darkBlue={0,0,.6},
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darkYellow={.6,.6,0},
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darkMagenta={.6,0,.6},
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darkCyan={0,.6,.6},
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darkGrey={.3,.3,.3},
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white={1,1,1},
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orange={1,.6,0},
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lightOrange={1,.7,.3},
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purple={.5,0,1},
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lightPurple={.7,.3,1},
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}
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attackColor={
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{color.darkGrey,color.lightGrey},
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{color.grey,color.white},
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{color.lightPurple,color.white},
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{color.lightRed,color.white},
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{color.darkGreen,color.cyan},
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}
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frameColor={
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[0]=color.white,
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color.lightGreen,
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color.lightBlue,
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color.lightPurple,
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color.lightOrange,
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}
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blockColor={
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color.red,
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color.green,
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color.orange,
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color.blue,
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color.magenta,
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color.yellow,
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color.cyan,
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}
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miniTitle_rect={
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{2,0,5,1},{4,1,1,6},
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{9,0,4,1},{9,3,4,1},{9,6,4,1},{8,0,1,7},
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{15,0,3,1},{15,6,3,1},{14,0,1,7},
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{19,0,1,7},{23,0,1,7},{20,3,3,1},
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{0,8,1,6},{6,8,1,6},{1,9,1,1},{2,10,1,1},{3,11,1,1},{4,10,1,1},{5,9,1,1},
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{8,8,5,1},{8,13,5,1},{10,9,1,4},
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{14,8,1,6},{19,8,1,6},{15,9,1,1},{16,10,1,1},{17,11,1,1},{18,12,1,1},
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{21,8,5,1},{21,13,5,1},{21,9,1,4},{25,9,1,4},
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}
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sfx={
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"button",
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"ready","start","win","fail","collect",
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"move","rotate","rotatekick","hold",
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"prerotate","prehold",
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"drop","fall",
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"reach",
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"ren_1","ren_2","ren_3","ren_4","ren_5","ren_6","ren_7","ren_8","ren_9","ren_10","ren_11",
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"clear_1","clear_2","clear_3","clear_4",
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"spin_0","spin_1","spin_2","spin_3",
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"emit","blip_1","blip_2",
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"perfectclear",
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}
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bgm={
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"blank",
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"way",
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"race",
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"newera",
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"push",
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"reason",
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"infinite",
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"cruelty",
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"final",
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"secret7th",
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"secret8th",
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"rockblock",
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}
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prevMenu={
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load=love.event.quit,
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intro="quit",
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main="intro",
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mode="main",
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custom="mode",
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ready="mode",
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play=function()
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gotoScene(curMode.id~="custom"and"mode"or"custom")
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end,
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help="main",
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stat="main",
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setting=function()
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saveSetting()
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gotoScene("main")
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end,
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setting2="setting",
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setting3="setting",
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}
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customID={
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"drop",
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"lock",
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"wait",
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"fall",
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"next",
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"hold",
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"sequence",
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"visible",
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"target",
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"freshLimit",
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"opponent",
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}
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customRange={
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drop={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99,-1},
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lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
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wait={1,3,5,7,10,15,20,30,60},
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fall={1,3,5,7,10,15,20,30,60},
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next={0,1,2,3,4,5,6},
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hold={true,false},
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sequence={"bag7","his4","rnd"},
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visible={"show","time","fast","none"},
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target={10,20,40,100,200,500,1000,1e99},
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freshLimit={0,8,15,1e99},
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opponent={0,60,30,20,15,10,7,5,4,3,2,1},
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}
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langName={"中文","English"}
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langID={"chi","eng"}
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actName={"moveLeft","moveRight","rotRight","rotLeft","rotFlip","hardDrop","softDrop","hold","swap","restart","insLeft","insRight","insDown"}
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blockPos={4,4,4,4,4,5,4}
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renATK={[0]=0,0,0,1,1,2,2,3,3,4,4}--3 else
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b2bPoint={50,120,200}
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b2bATK={3,5,8}
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testScore={[-1]=1,[-2]=0,[-3]=1,2,2,2}
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visible_opt={show=1e99,time=300,fast=20,none=5}
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spin_n={"spin_1","spin_2","spin_3"}
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clear_n={"clear_1","clear_2","clear_3","clear_4"}
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ren_n={}for i=1,11 do ren_n[i]="ren_"..i end
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vibrateLevel={0,0,.03,.04,.05,.07,.9}
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snapLevelValue={1,10,20,40,60,80}
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reAtk={0,0,1,1,1,2,2,3,3}
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reDef={0,1,1,2,3,3,4,4,5}
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atkModeName={"Random","Badges","K.O.s","Counters"}
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up0to4={[0]="000%UP","025%UP","050%UP","075%UP","100%UP",}
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percent0to5={[0]="0%","20%","40%","60%","80%","100%",}
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modeID={
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[0]="custom",
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"sprint","marathon","classic","zen","infinite","solo","tsd","blind","dig","survivor","tech",
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"pctrain","pcchallenge","techmino41","techmino99","drought","hotseat",
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}
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modeLevel={
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sprint={"10L","20L","40L","100L","400L","1000L"},
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marathon={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
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classic={"CTWC"},
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zen={"NORMAL"},
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infinite={"NORMAL"},
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solo={"EASY","NORMAL","HARD","LUNATIC"},
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tsd={"NORMAL","HARD"},
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blind={"EASY","HARD","LUNATIC","ULTIMATE","GM"},
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dig={"NORMAL","LUNATIC"},
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survivor={"EASY","NORMAL","HARD","LUNATIC"},
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tech={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
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pctrain={"NORMAL","EXTRA"},
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pcchallenge={"NORMAL","HARD","LUNATIC"},
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techmino41={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
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techmino99={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
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drought={"NORMAL","MESS"},
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hotseat={"2P","3P","4P",},
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custom={""},
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}
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modeLevelColor={
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EASY=color.cyan,
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NORMAL=color.green,
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HARD=color.magenta,
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LUNATIC=color.red,
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EXTRA=color.lightMagenta,
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ULTIMATE=color.lightYellow,
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MESS=color.lightGrey,
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GM=color.blue,
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DEATH=color.lightRed,
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CTWC=color.lightBlue,
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["10L"]=color.cyan,
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["20L"]=color.lightBlue,
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["40L"]=color.green,
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["100L"]=color.orange,
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["400L"]=color.red,
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["1000L"]=color.darkRed,
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}
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blocks={
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{[0]={{0,1,1},{1,1,0}},{{1,0},{1,1},{0,1}}},
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{[0]={{1,1,0},{0,1,1}},{{0,1},{1,1},{1,0}}},
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{[0]={{1,1,1},{0,0,1}},{{1,1},{1,0},{1,0}},{{1,0,0},{1,1,1}},{{0,1},{0,1},{1,1}}},
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{[0]={{1,1,1},{1,0,0}},{{1,0},{1,0},{1,1}},{{0,0,1},{1,1,1}},{{1,1},{0,1},{0,1}}},
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{[0]={{1,1,1},{0,1,0}},{{1,0},{1,1},{1,0}},{{0,1,0},{1,1,1}},{{0,1},{1,1},{0,1}}},
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{[0]={{1,1},{1,1}},{{1,1},{1,1}}},
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{[0]={{1,1,1,1}},{{1},{1},{1},{1}}},
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}
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local l={1,2,6,7}for i=1,4 do blocks[l[i]][2],blocks[l[i]][3]=blocks[l[i]][0],blocks[l[i]][1]end
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for i=1,7 do blocks[i+7]=blocks[i]end
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scs={
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{[0]={1,2},{2,1},{2,2},{2,2}},
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{[0]={1,2},{2,1},{2,2},{2,2}},
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{[0]={1,2},{2,1},{2,2},{2,2}},
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{[0]={1,2},{2,1},{2,2},{2,2}},
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{[0]={1,2},{2,1},{2,2},{2,2}},
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{[0]={1.5,1.5},{1.5,1.5},{1.5,1.5},{1.5,1.5},},
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{[0]={0.5,2.5},{2.5,0.5},{1.5,2.5},{2.5,1.5}},
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}
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TRS={
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[1]={
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[01]={{0,0},{-1,0},{-1,1},{0,-2},{-1,-2},{0,1}},
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[10]={{0,0},{1,0},{1,-1},{0,2},{1,2},{0,-1}},
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[12]={{0,0},{1,0},{1,-1},{-1,0},{0,2},{1,2}},
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[21]={{0,0},{-1,0},{-1,1},{1,0},{0,-2},{-1,-2}},
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[23]={{0,0},{1,0},{1,1},{1,-1},{0,-2},{1,-2}},
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[32]={{0,0},{-1,0},{-1,-1},{-1,1},{0,2},{-1,2}},
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[30]={{0,0},{-1,0},{-1,-1},{0,2},{-1,2},{0,-1}},
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[03]={{0,0},{1,0},{1,1},{0,-2},{1,-2},{0,1}},
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[02]={{0,0},{1,0},{-1,0},{0,-1},{0,1}},
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[20]={{0,0},{-1,0},{1,0},{0,1},{0,-1}},
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[13]={{0,0},{0,-1},{0,1},{-1,0}},
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[31]={{0,0},{0,1},{0,-1},{1,0}},
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},--Z/J
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[2]={
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[01]={{0,0},{-1,0},{-1,1},{0,-2},{-1,-2}},
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[10]={{0,0},{1,0},{1,-1},{0,2},{1,2}},
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[12]={{0,0},{1,0},{1,-1},{1,1},{0,2},{1,2}},
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[21]={{0,0},{-1,0},{-1,1},{-1,-1},{0,-2},{-1,-2}},
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[23]={{0,0},{1,0},{1,1},{-1,0},{0,-2},{1,-2}},
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[32]={{0,0},{-1,0},{-1,-1},{1,0},{0,2},{-1,2}},
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[30]={{0,0},{-1,0},{-1,-1},{0,2},{-1,2},{0,-1},{-1,1}},
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[03]={{0,0},{1,0},{1,1},{0,-2},{1,-2},{1,-1},{0,1}},
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[02]={{0,0},{-1,0},{1,0},{0,-1},{0,1}},
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[20]={{0,0},{1,0},{-1,0},{0,1},{0,-1}},
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[13]={{0,0},{0,1},{0,-1},{1,0}},
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[31]={{0,0},{0,-1},{0,1},{-1,0}},
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},--S/L
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[5]={
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[01]={{0,0},{-1,0},{-1,1},{0,-2},{-1,-2},{-1,-1}},
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[10]={{0,0},{1,0},{1,-1},{0,2},{1,2},{0,-1},{1,1}},
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[12]={{0,0},{1,0},{1,-1},{0,-1},{0,2},{1,2},{-1,-1}},
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[21]={{0,0},{-1,0},{-1,1},{0,-2},{-1,-2},{1,1}},
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[23]={{0,0},{1,0},{1,1},{0,-2},{1,-2},{-1,1}},
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[32]={{0,0},{-1,0},{-1,-1},{0,-1},{0,2},{-1,2},{1,-1}},
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[30]={{0,0},{-1,0},{-1,-1},{0,2},{-1,2},{0,-1}},
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[03]={{0,0},{1,0},{1,1},{0,-2},{1,-2}},
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[02]={{0,0},{-1,0},{1,0},{0,-1},{0,1}},
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[20]={{0,0},{1,0},{-1,0},{0,1},{0,-1}},
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[13]={{0,0},{0,-1},{0,1},{1,0},{-1,0},{0,2}},
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[31]={{0,0},{0,-1},{0,1},{-1,0},{1,0},{0,2}},
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},
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[7]={
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[01]={{0,0},{1,0},{-2,0},{-2,-1},{1,2}},
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[03]={{0,0},{-1,0},{2,0},{2,-1},{-1,2}},
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[10]={{0,0},{2,0},{-1,0},{-1,-2},{2,1},{0,2}},
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[30]={{0,0},{-2,0},{1,0},{1,-2},{-2,1},{0,2}},
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[12]={{0,0},{-1,0},{2,0},{-1,2},{2,-1}},
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[32]={{0,0},{1,0},{-2,0},{1,-2},{-2,-1}},
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[21]={{0,0},{-2,0},{1,0},{1,-2},{-2,1}},
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[23]={{0,0},{2,0},{-1,0},{-1,-2},{2,1}},
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[02]={{0,0},{-1,0},{1,0},{0,-1},{0,1}},
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[20]={{0,0},{1,0},{-1,0},{0,1},{0,-1}},
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[13]={{0,0},{0,-1},{-1,0},{1,0},{0,1}},
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[31]={{0,0},{1,0},{-1,0}},
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}
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}TRS[3],TRS[4]=TRS[2],TRS[1]
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virtualkeySet={
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{
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{80,720-200,6400,80},--moveLeft
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{320,720-200,6400,80},--moveRight
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{1280-80,720-200,6400,80},--rotRight
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{1280-200,720-80,6400,80},--rotLeft
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{1280-200,720-320,6400,80},--rotFlip
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{200,720-320,6400,80},--hardDrop
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{200,720-80,6400,80},--softDrop
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{1280-320,720-200,6400,80},--hold
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{1280-80,280,6400,80},--swap
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{80,280,6400,80},--restart
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},--Farter's set 3
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{
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{1280-320,720-200,6400,80},--moveLeft
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{1280-80,720-200,6400,80},--moveRight
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{200,720-80,6400,80},--rotRight
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{80,720-200,6400,80},--rotLeft
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{200,720-320,6400,80},--rotFlip
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{1280-200,720-320,6400,80},--hardDrop
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{1280-200,720-80,6400,80},--softDrop
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{320,720-200,6400,80},--hold
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{80,280,6400,80},--swap
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{1280-80,280,6400,80},--restart
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},--Mirrored farter's set 3
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{
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{80,720-80,6400,80},--moveLeft
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{240,720-80,6400,80},--moveRight
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{1280-240,720-80,6400,80},--rotRight
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{1280-400,720-80,6400,80},--rotLeft
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{1280-240,720-240,6400,80},--rotFlip
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{1280-80,720-80,6400,80},--hardDrop
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{1280-80,720-240,6400,80},--softDrop
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{1280-80,720-400,6400,80},--hold
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{80,360,6400,80},--swap
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{80,80,6400,80},--restart
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},--Author's set
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{
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{1280-400,720-80,6400,80},--moveLeft
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{1280-80,720-80,6400,80},--moveRight
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{240,720-80,6400,80},--rotRight
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{80,720-80,6400,80},--rotLeft
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{240,720-240,6400,80},--rotFlip
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{1280-240,720-240,6400,80},--hardDrop
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{1280-240,720-80,6400,80},--softDrop
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{1280-80,720-240,6400,80},--hold
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{80,720-240,6400,80},--swap
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{80,320,6400,80},--restart
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},--Keyboard set
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{
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{1280-360,40,0,40},--moveLeft
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{1280-280,40,0,40},--moveRight
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{1280-520,40,0,40},--rotRight
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{1280-600,40,0,40},--rotLeft
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{1280-440,40,0,40},--rotFlip
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{1280-40,40,0,40},--hardDrop
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{1280-120,40,0,40},--softDrop
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{1280-200,40,0,40},--hold
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{1280-680,40,0,40},--swap
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{1280-760,40,0,40},--restart
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},--PC key feedback
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}
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Buttons={
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load={},
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intro={},
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main={
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{x=640,y=290,w=220,h=220,rgb=color.red,f=60,code=function()gotoScene("mode")end,down=4,left=3,right=2},
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{x=880,y=290,w=220,h=220,rgb=color.blue,f=60,code=function()gotoScene("setting")end,down=5,left=1,right=2},
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{x=400,y=290,w=220,h=220,rgb=color.cyan,f=60,code=function()gotoScene("stat")end,down=4,right=1},
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{x=640,y=530,w=220,h=220,rgb=color.yellow,f=60,code=function()gotoScene("help")end,up=1,down=5,left=3,right=5},
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{x=1180,y=620,w=120,h=120,rgb=color.grey,f=50,code=function()gotoScene("quit")end,up=2,left=4},
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},
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mode={
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{x=1000,y=210,w=200,h=140,rgb=color.white,hide=function()return modeSel==1 end,f=64,code=function()keyDown.mode("up")end},
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{x=1000,y=430,w=200,h=140,rgb=color.white,hide=function()return modeSel==#modeID end,f=80,code=function()keyDown.mode("down")end},
|
|
{x=190,y=160,w=100,h=80,rgb=color.white,hide=function()return levelSel==1 end,code=function()keyDown.mode("left")end},
|
|
{x=350,y=160,w=100,h=80,rgb=color.white,hide=function()return levelSel==#modeLevel[modeID[modeSel]] end,code=function()keyDown.mode("right")end},
|
|
{x=1000,y=600,w=250,h=100,rgb=color.green,f=50,code=function()loadGame(modeSel,levelSel)end},
|
|
{x=270,y=540,w=190,h=85,rgb=color.yellow,code=function()gotoScene("custom")end},
|
|
{x=640,y=630,w=230,h=90,rgb=color.white,f=45,code=back},
|
|
},
|
|
custom={
|
|
{x=1000,y=200,w=100,h=100,rgb=color.white,code=function()optSel=(optSel-2)%#customID+1 end},
|
|
{x=1000,y=440,w=100,h=100,rgb=color.white,f=50,code=function()optSel=optSel%#customID+1 end},
|
|
{x=880,y=320,w=100,h=100,rgb=color.white,f=50,code=function()local k=customID[optSel]customSel[k]=(customSel[k]-2)%#customRange[k]+1 end},
|
|
{x=1120,y=320,w=100,h=100,rgb=color.white,f=50,code=function()local k=customID[optSel]customSel[k]=customSel[k]%#customRange[k]+1 end},
|
|
{x=1000,y=580,w=180,h=80,rgb=color.green,code=function()loadGame(0,1)end},
|
|
{x=640,y=630,w=180,h=60,rgb=color.white,code=back},
|
|
},
|
|
play={
|
|
},
|
|
setting={--Normal setting
|
|
{x=285,y=90,w=210,h=60,rgb=color.white,code=function()setting.ghost=not setting.ghost end,down=3,right=2},
|
|
{x=510,y=90,w=210,h=60,rgb=color.white,code=function()setting.center=not setting.center end,down=5,left=1,right=11},
|
|
--1,2
|
|
{x=205,y=180,w=50,h=50,rgb=color.white,code=function()setting.das=(setting.das-1)%31 end,up=1,down=7,right=4},
|
|
{x=370,y=180,w=50,h=50,rgb=color.white,code=function()setting.das=(setting.das+1)%31 end,up=1,down=8,left=3,right=5},
|
|
{x=425,y=180,w=50,h=50,rgb=color.white,code=function()setting.arr=(setting.arr-1)%16 end,up=2,down=9,left=4,right=6},
|
|
{x=590,y=180,w=50,h=50,rgb=color.white,code=function()setting.arr=(setting.arr+1)%16 end,up=2,down=10,left=5,right=13},
|
|
--3~6
|
|
{x=205,y=260,w=50,h=50,rgb=color.white,code=function()setting.sddas=(setting.sddas-1)%11 end,up=3,down=19,right=8},
|
|
{x=370,y=260,w=50,h=50,rgb=color.white,code=function()setting.sddas=(setting.sddas+1)%11 end,up=4,down=19,left=7,right=9},
|
|
{x=425,y=260,w=50,h=50,rgb=color.white,code=function()setting.sdarr=(setting.sdarr-1)%4 end,up=5,down=19,left=8,right=10},
|
|
{x=590,y=260,w=50,h=50,rgb=color.white,code=function()setting.sdarr=(setting.sdarr+1)%4 end,up=6,down=19,left=9,right=14},
|
|
--7~10
|
|
{x=760,y=90,w=160,h=60,rgb=color.white,code=function()setting.sfx=not setting.sfx end,down=13,left=2,right=12},
|
|
{x=940,y=90,w=160,h=60,rgb=color.white,code=function()
|
|
BGM()
|
|
setting.bgm=not setting.bgm
|
|
BGM("blank")
|
|
end,down=13,left=6},
|
|
{x=850,y=160,w=340,h=60,rgb=color.white,code=function()
|
|
setting.vib=(setting.vib+1)%5
|
|
VIB(2)
|
|
end,up=11,down=14,left=6},
|
|
{x=850,y=230,w=340,h=60,rgb=color.white,
|
|
code=function()
|
|
setting.fullscreen=not setting.fullscreen
|
|
love.window.setFullscreen(setting.fullscreen)
|
|
if not setting.fullscreen then
|
|
love.resize(gc.getWidth(),gc.getHeight())
|
|
end
|
|
end,
|
|
up=13,down=15,left=6
|
|
},
|
|
{x=850,y=300,w=340,h=60,rgb=color.white,
|
|
code=function()
|
|
setting.bgblock=not setting.bgblock
|
|
if not setting.bgblock then
|
|
for i=1,16 do
|
|
BGblockList[i].v=3*BGblockList[i].v
|
|
end
|
|
end
|
|
end,
|
|
up=14,down=16,left=10
|
|
},
|
|
{x=850,y=370,w=340,h=60,rgb=color.white,code=function()
|
|
setting.frameMul=setting.frameMul+(setting.frameMul<50 and 5 or 10)
|
|
if setting.frameMul>100 then setting.frameMul=25 end
|
|
end,up=15,down=17,left=19},
|
|
--11~16
|
|
{x=850,y=440,w=340,h=60,rgb=color.green,code=function()gotoScene("setting2")end,up=16,down=18,left=19},
|
|
{x=850,y=510,w=340,h=60,rgb=color.yellow,code=function()gotoScene("setting3")end,up=17,down=20,left=19},
|
|
{x=280,y=510,w=200,h=60,rgb=color.red,code=function()
|
|
setting.lang=setting.lang%#langName+1
|
|
swapLanguage(setting.lang)
|
|
end,up=7,down=20,right=18},
|
|
{x=640,y=620,w=300,h=70,rgb=color.white,code=back,up=19},
|
|
--17~20
|
|
},
|
|
setting2={--Control setting
|
|
{x=840,y=630,w=180,h=60,rgb=color.white,code=back},
|
|
},
|
|
setting3={--Touch setting
|
|
{x=640,y=410,w=170,h=80,code=back},
|
|
{x=640,y=210,w=500,h=80,code=function()
|
|
setting.virtualkeySwitch=not setting.virtualkeySwitch
|
|
end},
|
|
{x=450,y=310,w=170,h=80,code=function()
|
|
for K=1,#virtualkey do
|
|
local b,b0=virtualkey[K],virtualkeySet[defaultSel][K]
|
|
b[1],b[2],b[3],b[4]=b0[1],b0[2],b0[3],b0[4]
|
|
end--Default virtualkey
|
|
defaultSel=defaultSel%5+1
|
|
end},
|
|
{x=640,y=310,w=170,h=80,code=function()
|
|
snapLevel=snapLevel%6+1
|
|
end},
|
|
{x=830,y=310,w=170,h=80,code=function()
|
|
setting.virtualkeyAlpha=(setting.virtualkeyAlpha+1)%6
|
|
--Adjust virtualkey alpha
|
|
end},
|
|
{x=450,y=410,w=170,h=80,code=function()
|
|
setting.virtualkeyIcon=not setting.virtualkeyIcon
|
|
--Switch virtualkey icon
|
|
end},
|
|
{x=830,y=410,w=170,h=80,code=function()
|
|
if sel then
|
|
local b=virtualkey[sel]
|
|
b[4]=b[4]+10
|
|
if b[4]==150 then b[4]=40 end
|
|
b[3]=b[4]^2
|
|
end
|
|
end},
|
|
},
|
|
help={
|
|
{x=640,y=590,w=180,h=60,rgb=color.white,code=back,right=2},
|
|
{x=980,y=590,w=230,h=60,rgb=color.white,code=function()sys.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,left=1},
|
|
},
|
|
stat={
|
|
{x=640,y=590,w=180,h=60,rgb=color.white,code=back},
|
|
},
|
|
sel=nil,--selected button id(integer)
|
|
} |