Files
Techmino/parts/eventsets/classic_h.lua
2021-11-14 16:45:50 +08:00

54 lines
1.5 KiB
Lua

local gc_setColor=love.graphics.setColor
return{
das=16,arr=6,
sddas=3,sdarr=3,
irs=false,ims=false,
drop=3,lock=3,
wait=10,fall=25,
freshLimit=0,
fieldH=19,
nextCount=1,
holdCount=0,
RS='Classic',
sequence='rnd',
noTele=true,
keyCancel={5,6},
mesDisp=function(P)
setFont(75)
local r=P.modeData.target/10
mStr(r<10 and 9 or r<30 and r or("%02x"):format(r*10-300),63,210)
mText(TEXTOBJ.speedLV,63,290)
PLY.draw.drawProgress(P.stat.row,P.modeData.target)
if P.modeData.drought>7 then
if P.modeData.drought<=14 then
gc_setColor(1,1,1,P.modeData.drought/7-1)
else
local gb=P.modeData.drought<=21 and 2-P.modeData.drought/14 or .5
gc_setColor(1,gb,gb)
end
setFont(50)
mStr(P.modeData.drought,63,130)
mDraw(MODES.drought_l.icon,63,200,nil,.5)
end
end,
task=function(P)
P.modeData.target=10
end,
hook_drop=function(P)
local D=P.modeData
if P.stat.row>=D.target then
if D.target==110 then
P.gameEnv.drop,P.gameEnv.lock=2,2
P.gameEnv.sddas,P.gameEnv.sdarr=2,2
SFX.play('blip_1')
elseif D.target==200 then
P:win('finish')
return
else
SFX.play('reach')
end
D.target=D.target+10
end
end,
}