102 lines
2.6 KiB
Lua
102 lines
2.6 KiB
Lua
local gc=love.graphics
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local scene={}
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local das,arr
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local pos,dir,wait
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function scene.sceneInit()
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das,arr=SETTING.das,SETTING.arr
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pos,dir,wait=0,1,30
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BG.set("bg1")
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end
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function scene.update()
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if wait>0 then
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wait=wait-1
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if wait==0 then
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pos=pos+dir
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else
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return
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end
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end
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if das>0 then
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das=das-1
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if das==0 then
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if arr==0 then
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pos=pos+7*dir
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das=SETTING.das+1
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arr=SETTING.arr
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dir=-dir
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wait=26
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else
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pos=pos+dir
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end
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end
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else
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arr=arr-1
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if arr==0 then
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pos=pos+dir
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arr=SETTING.arr
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elseif arr==-1 then
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pos=dir>0 and 8 or 0
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arr=SETTING.arr
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end
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if pos%8==0 then
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dir=-dir
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wait=26
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das=SETTING.das
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end
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end
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end
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function scene.draw()
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--Testing grid line
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gc.setLineWidth(4)
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gc.setColor(1,1,1,.4)
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gc.line(550,540,950,540)
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gc.line(550,580,950,580)
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gc.line(550,620,950,620)
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for x=590,910,40 do
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gc.line(x,530,x,630)
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end
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gc.setColor(1,1,1)
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gc.line(550,530,550,630)
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gc.line(950,530,950,630)
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--O mino animation
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local O=SKIN.curText[SETTING.skin[6]]
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local x=550+40*pos
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gc.draw(O,x,540,nil,40/30)
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gc.draw(O,x,580,nil,40/30)
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gc.draw(O,x+40,540,nil,40/30)
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gc.draw(O,x+40,580,nil,40/30)
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end
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local function sliderShow(S)
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S=S.disp()
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return S.."F "..math.floor(S*16.67).."ms"
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end
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scene.widgetList={
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WIDGET.newText{name="title", x=80, y=50,font=70,align="L"},
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WIDGET.newText{name="preview", x=520, y=540,font=40,align="R"},
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WIDGET.newSlider{name="das", x=250, y=190,w=600,unit=20,disp=lnk_SETval("das"), show=sliderShow,code=lnk_SETsto("das")},
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WIDGET.newSlider{name="arr", x=250, y=260,w=525,unit=15,disp=lnk_SETval("arr"), show=sliderShow,code=lnk_SETsto("arr")},
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WIDGET.newSlider{name="sddas", x=250, y=330,w=350,unit=10,disp=lnk_SETval("sddas"),show=sliderShow,code=lnk_SETsto("sddas")},
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WIDGET.newSlider{name="sdarr", x=250, y=400,w=140,unit=4, disp=lnk_SETval("sdarr"),show=sliderShow,code=lnk_SETsto("sdarr")},
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WIDGET.newSlider{name="dascut", x=250, y=470,w=600,unit=20,disp=lnk_SETval("dascut"),show=sliderShow,code=lnk_SETsto("dascut")},
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WIDGET.newSwitch{name="ihs", x=1100, y=260, disp=lnk_SETval("ihs"), code=lnk_SETrev("ihs")},
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WIDGET.newSwitch{name="irs", x=1100, y=330, disp=lnk_SETval("irs"), code=lnk_SETrev("irs")},
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WIDGET.newSwitch{name="ims", x=1100, y=400, disp=lnk_SETval("ims"), code=lnk_SETrev("ims")},
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WIDGET.newButton{name="reset", x=160, y=580,w=200,h=100,color="lRed",font=40,
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code=function()
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local _=SETTING
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_.das,_.arr,_.dascut=10,2,0
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_.sddas,_.sdarr=0,2
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_.ihs,_.irs,_.ims=false,false,false
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end},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=backScene},
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}
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return scene |