Files
Techmino/parts/modes/survivor_n.lua

52 lines
1.5 KiB
Lua

return{
color=COLOR.green,
env={
drop=30,lock=60,
freshLimit=10,
task=function(P)
while true do
YIELD()
if P.control and SCN.cur=="play"then
local D=P.modeData
D.timer=D.timer+1
if D.timer>=math.max(90,180-2*D.wave)and P.atkBuffer.sum<8 then
local d=D.wave+1
P.atkBuffer[#P.atkBuffer+1]=
d%4==0 and{line=generateLine(P:RND(10)),amount=1,countdown=60,cd0=60,time=0,sent=false,lv=1}or
d%4==1 and{line=generateLine(P:RND(10)),amount=2,countdown=70,cd0=70,time=0,sent=false,lv=1}or
d%4==2 and{line=generateLine(P:RND(10)),amount=3,countdown=80,cd0=80,time=0,sent=false,lv=2}or
d%4==3 and{line=generateLine(P:RND(10)),amount=4,countdown=90,cd0=90,time=0,sent=false,lv=3}
P.atkBuffer.sum=P.atkBuffer.sum+d%4+1
P.stat.recv=P.stat.recv+d%4+1
if D.wave==45 then P:showTextF(text.maxspeed,0,-140,100,"appear",.6)end
D.timer=0
D.wave=d
end
end
end
end,
bg="glow",bgm="secret8th",
},
pauseLimit=true,
load=function()
PLY.newPlayer(1)
end,
mesDisp=function(P)
setFont(65)
mStr(P.modeData.wave,69,310)
mText(drawableText.wave,69,375)
end,
score=function(P)return{P.modeData.wave,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..TIMESTR(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.wave
return
W>=80 and 5 or
W>=55 and 4 or
W>=45 and 3 or
W>=30 and 2 or
W>=15 and 1 or
W>=5 and 0
end,
}