87 lines
2.0 KiB
Lua
87 lines
2.0 KiB
Lua
local gc=love.graphics
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local int,rnd=math.floor,math.random
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local powerUp={[0]="000%UP","025%UP","050%UP","075%UP","100%UP",}
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local function selectTarget(P)
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if setting.swap then
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for i=1,#P.keyPressing do
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if P.keyPressing[i]then
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P.keyPressing[i]=false
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end
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end
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P.keyPressing[9]=true
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else
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P:changeAtkMode(P.atkMode<3 and P.atkMode+2 or 5-P.atkMode)
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P.swappingAtkMode=30
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end
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end
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return{
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color=color.magenta,
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env={
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drop=60,lock=60,
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fall=20,
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royaleMode=true,
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Fkey=selectTarget,
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pushSpeed=2,
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freshLimit=15,
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bg="rainbow",bgm="rockblock",
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},
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load=function()
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royaleData={
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powerUp={2,5,10,20},
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stage={30,20,15,10,5},
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}
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PLY.newPlayer(1,340,15)
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local L={}for i=1,49 do L[i]=true end
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local t=CC and 4 or 0
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while t>0 do
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local r=rnd(2,49)
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if L[r]then L[r],t=false,t-1 end
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end
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local n=2
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for i=1,4 do for j=1,6 do
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if L[n]then
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PLY.newAIPlayer(n,78*i-54,115*j-98,.09,AITemplate("9S",rnd(4,7)))
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else
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PLY.newAIPlayer(n,78*i-54,115*j-98,.09,AITemplate("CC",rnd(6,8),3,true,30000))
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end
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n=n+1
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end end
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for i=9,12 do for j=1,6 do
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if L[n]then
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PLY.newAIPlayer(n,78*i+267,115*j-98,.09,AITemplate("9S",rnd(4,7)))
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else
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PLY.newAIPlayer(n,78*i+267,115*j-98,.09,AITemplate("CC",rnd(6,8),3,true,30000))
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end
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n=n+1
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end end
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end,
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mesDisp=function(P)
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setFont(35)
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mStr(#players.alive.."/49",69,245)
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mStr(P.modeData.point,80,285)
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gc.draw(drawableText.ko,23,295)
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setFont(20)
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gc.setColor(1,.5,0,.6)
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gc.print(P.badge,103,297)
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gc.setColor(1,1,1)
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setFont(25)
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gc.print(powerUp[P.strength],18,360)
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for i=1,P.strength do
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gc.draw(IMG.badgeIcon,16*i+12,330)
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end
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end,
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score=function(P)return{P.modeData.event,P.modeData.point}end,
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scoreDisp=function(D)return"NO."..D[1].." KO:"..D[2]end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]>b[2]end,
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getRank=function(P)
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local R=P.modeData.event
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return
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R==1 and 5 or
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R==2 and 4 or
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R<=4 and 3 or
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R<=6 and 2 or
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R<=8 and 1 or
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R<=45 and 0
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end,
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} |