64 lines
1.3 KiB
Lua
64 lines
1.3 KiB
Lua
local gc=love.graphics
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local int=math.floor
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return{
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color=color.white,
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env={
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dropPiece=PLY.check_lineReach,
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},
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load=function()
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for k,v in next,customEnv do
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modeEnv[k]=v
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end
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if preBag[1]then
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modeEnv.bag=preBag
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else
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modeEnv.bag=nil
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end
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if preMission[1]then
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modeEnv.mission=preMission
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else
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modeEnv.mission=nil
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end
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PLY.newPlayer(1,340,15)
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local L=modeEnv.opponent
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if L~=0 then
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modeEnv.target=nil
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if L<6 then
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PLY.newAIPlayer(2,965,360,.5,AITemplate("9S",2*L))
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else
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PLY.newAIPlayer(2,965,360,.5,AITemplate("CC",L,int(L*.5-1.5),modeEnv.hold,4000*L))
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end
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end
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preField.h=20
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repeat
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for i=1,10 do
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if preField[preField.h][i]>0 then
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goto L
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end
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end
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preField.h=preField.h-1
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until preField.h==0
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::L::
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for _,P in next,players.alive do
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local t=P.showTime*3
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for y=1,preField.h do
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P.field[y]=freeRow.get(0)
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P.visTime[y]=freeRow.get(t)
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for x=1,10 do P.field[y][x]=preField[y][x]end
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end
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P.garbageBeneath=preField.h
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end
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modeEnv.bg=customEnv.bg
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modeEnv.bgm=customEnv.bgm
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end,
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mesDisp=function(P)
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setFont(55)
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if P.gameEnv.target>1e10 then
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mStr(P.stat.row,69,295)
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mText(drawableText.line,69,360)
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else
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local R=P.gameEnv.target-P.stat.row
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mStr(R>=0 and R or 0,69,310)
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end
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end,
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} |