97 lines
1.9 KiB
Lua
97 lines
1.9 KiB
Lua
local SFX={
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getCount=function()return 0 end,
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fieldPlay=NULL,
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play=NULL,
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fplay=NULL,
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reset=NULL,
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reload=NULL,
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}
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function SFX.init(list)
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SFX.init=nil
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local rem=table.remove
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local Sources={}
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local count=#list function SFX.getCount()return count end
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local function load(skip)
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for i=1,count do
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local N="media/SFX/"..list[i]..".ogg"
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if love.filesystem.getInfo(N)then
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Sources[list[i]]={love.audio.newSource(N,"static")}
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else
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LOG.print("No SFX file: "..N,5,COLOR.orange)
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end
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if not skip and i~=count then
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coroutine.yield()
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end
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end
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SFX.loadOne=nil
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function SFX.fieldPlay(s,v,P)
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SFX.play(s,v,(P.curX+P.sc[2]-5.5)*.15)
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end
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function SFX.play(s,vol,pos)
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if SETTING.sfx==0 then return end
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local S=Sources[s]--Source list
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if not S then return end
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local n=1
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while S[n]:isPlaying()do
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n=n+1
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if not S[n]then
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S[n]=S[1]:clone()
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S[n]:seek(0)
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break
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end
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end
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S=S[n]--AU_SRC
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if S:getChannelCount()==1 then
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if pos then
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pos=pos*SETTING.stereo
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S:setPosition(pos,1-pos^2,0)
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else
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S:setPosition(0,0,0)
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end
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end
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S:setVolume(((vol or 1)*SETTING.sfx)^1.626)
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S:play()
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end
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function SFX.fplay(s,vol,pos)
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local S=Sources[s]--Source list
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if not S then return end
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local n=1
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while S[n]:isPlaying()do
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n=n+1
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if not S[n]then
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S[n]=S[1]:clone()
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S[n]:seek(0)
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break
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end
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end
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S=S[n]--AU_SRC
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if S:getChannelCount()==1 then
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if pos then
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pos=pos*SETTING.stereo
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S:setPosition(pos,1-pos^2,0)
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else
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S:setPosition(0,0,0)
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end
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end
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S:setVolume(vol^1.626)
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S:play()
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end
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function SFX.reset()
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for _,L in next,Sources do
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if type(L)=="table"then
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for i=#L,1,-1 do
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if not L[i]:isPlaying()then
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rem(L,i)
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end
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end
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end
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end
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end
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end
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SFX.loadOne=coroutine.wrap(load)
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function SFX.loadAll()load(true)end
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end
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return SFX |