Files
Techmino/modes/marathon_normal.lua
2020-05-21 01:12:17 +08:00

55 lines
1.1 KiB
Lua

local gc=love.graphics
local dropSpeed={[0]=60,50,40,30,25,20,15,12,9,7,5,4,3,2,1,1,.5,.5,.25,.25}
local function check_LVup(P)
local T=P.modeData.point+10
if P.stat.row>=T then
if T==200 then
P:win("finish")
else
P.gameEnv.drop=dropSpeed[T/10]
P.modeData.point=T
SFX.play("reach")
end
end
end
return{
color=color.green,
env={
noFly=true,
minsdarr=1,
wait=8,fall=20,
target=10,dropPiece=check_LVup,
mindas=7,minarr=1,minsdarr=1,
bg="strap",bgm="push",
},
pauseLimit=true,
slowMark=true,
load=function()
newPlayer(1,340,15)
end,
mesDisp=function(P,dx,dy)
setFont(45)
mStr(P.stat.row,-81,320)
mStr(P.modeData.point+10,-81,370)
gc.rectangle("fill",-125,375,90,4)
end,
score=function(P)return{P.stat.row<=200 and P.stat.row or 200,P.stat.time}end,
scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local L=P.stat.row
if L>=200 then
local T=P.stat.time
return
T<=226 and 5 or
T<=262 and 4 or
3
else
return
L>=150 and 2 or
L>=100 and 1 or
L>=20 and 0
end
end,
}