138 lines
2.7 KiB
Lua
138 lines
2.7 KiB
Lua
local gc=love.graphics
|
|
local int=math.floor
|
|
local function C(x,y)
|
|
local _=gc.newCanvas(x,y)
|
|
gc.setCanvas(_)
|
|
return _
|
|
end
|
|
local list={
|
|
"normal(mrz)",
|
|
"smooth(mrz)",
|
|
"contrast(mrz)",
|
|
"glow(mrz)",
|
|
"plastic(mrz)",
|
|
"jelly(miya)",
|
|
"steel(kulumi)",
|
|
"pure(mrz)",
|
|
"ball(shaw)",
|
|
"text_bone(mrz)",
|
|
"colored_bone(mrz)",
|
|
"white_bone(mrz)",
|
|
}
|
|
local skin={}
|
|
skin.lib={}
|
|
skin.libMini={}
|
|
skin.libColor={
|
|
color.red,
|
|
color.orange,
|
|
color.yellow,
|
|
color.grass,
|
|
color.green,
|
|
color.water,
|
|
color.cyan,
|
|
color.blue,
|
|
color.purple,
|
|
color.magenta,
|
|
color.pink,
|
|
color.darkGreen,
|
|
color.grey,
|
|
color.lightGrey,
|
|
color.darkPurple,
|
|
color.darkRed,
|
|
color.darkGreen,
|
|
}
|
|
function skin.load()
|
|
gc.push()
|
|
gc.origin()
|
|
gc.setDefaultFilter("nearest","nearest")
|
|
gc.setColor(1,1,1)
|
|
for i=1,#list do
|
|
local I=gc.newImage("/image/skin/"..list[i]..".png")
|
|
skin.lib[i],skin.libMini[i]={},{}--30/6
|
|
for j=1,11 do
|
|
skin.lib[i][j]=C(30,30)
|
|
gc.draw(I,30-30*j,0)
|
|
|
|
skin.libMini[i][j]=C(6,6)
|
|
gc.draw(I,6-6*j,0,nil,.2)
|
|
end
|
|
for j=1,6 do
|
|
skin.lib[i][11+j]=C(30,30)
|
|
gc.draw(I,30-30*j,-30)
|
|
|
|
skin.libMini[i][11+j]=C(6,6)
|
|
gc.draw(I,6-6*j,-6,nil,.2)
|
|
end
|
|
I:release()
|
|
end
|
|
skin.change(setting.skinSet)
|
|
puzzleMark={}
|
|
gc.setLineWidth(3)
|
|
for i=1,11 do
|
|
puzzleMark[i]=C(30,30)
|
|
local _=blockColor[i]
|
|
gc.setColor(_[1],_[2],_[3],.6)
|
|
gc.rectangle("line",5,5,20,20)
|
|
gc.rectangle("line",10,10,10,10)
|
|
end
|
|
for i=12,17 do
|
|
puzzleMark[i]=C(30,30)
|
|
gc.setColor(blockColor[i])
|
|
gc.rectangle("line",7,7,16,16)
|
|
end
|
|
local _=C(30,30)
|
|
gc.setColor(1,1,1)
|
|
gc.line(5,5,25,25)
|
|
gc.line(5,25,25,5)
|
|
puzzleMark[-1]=C(30,30)
|
|
gc.setColor(1,1,1,.9)
|
|
gc.draw(_)
|
|
_:release()
|
|
gc.setCanvas()
|
|
gc.pop()
|
|
end
|
|
local L=#list
|
|
function skin.prevSet()--prev skin_set
|
|
local _=(setting.skinSet-2)%L+1
|
|
setting.skinSet=_
|
|
skin.change(_)
|
|
_=list[_]
|
|
TEXT(_,1100,100,int(300/#_)+5,"fly")
|
|
end
|
|
function skin.nextSet()--next skin_set
|
|
local _=setting.skinSet%L+1
|
|
setting.skinSet=_
|
|
skin.change(_)
|
|
_=list[_]
|
|
TEXT(_,1100,100,int(300/#_)+5,"fly")
|
|
end
|
|
function skin.prev(i)--prev skin for [i]
|
|
local _=setting.skin
|
|
_[i]=(_[i]-2)%11+1
|
|
skin.adjust(i,_[i])
|
|
end
|
|
function skin.next(i)--next skin for [i]
|
|
local _=setting.skin
|
|
_[i]=_[i]%11+1
|
|
skin.adjust(i,_[i])
|
|
end
|
|
function skin.rotate(i)--change direction of [i]
|
|
setting.face[i]=(setting.face[i]+1)%4
|
|
SFX.play("rotate")
|
|
end
|
|
function skin.change(i)--change to skin_set[i]
|
|
for _=1,7 do
|
|
skin.adjust(_,setting.skin[_])
|
|
end
|
|
for _=8,13 do
|
|
blockSkin[_]=skin.lib[i][_+4]
|
|
blockSkinMini[_]=skin.libMini[i][_+4]
|
|
end
|
|
end
|
|
function skin.adjust(i,id)--load color/image/image_mini of [i] from lib
|
|
local S=setting.skinSet
|
|
blockSkin[i]=skin.lib[S][id]
|
|
blockSkinMini[i]=skin.libMini[S][id]
|
|
blockColor[i]=skin.libColor[id]
|
|
end
|
|
return skin |