Files
Techmino/parts/scenes/setting_touch.lua
MrZ_26 3fbff37095 arm小程序删除答错自动清空
整理代码 框架跟进
2023-08-11 18:29:30 +08:00

139 lines
3.9 KiB
Lua

local gc,ms=love.graphics,love.mouse
local floor,sin=math.floor,math.sin
local VK_ORG=VK_ORG
local scene={}
local defaultSetSelect
local snapUnit=1
local selected-- Button selected
local function _save1()
saveFile(VK_ORG,'conf/vkSave1')
end
local function _load1()
local D=loadFile('conf/vkSave1')
if D then
TABLE.update(D,VK_ORG)
else
MES.new('error',text.noFile)
end
end
local function _save2()
saveFile(VK_ORG,'conf/vkSave2')
end
local function _load2()
local D=loadFile('conf/vkSave2')
if D then
TABLE.update(D,VK_ORG)
else
MES.new('error',text.noFile)
end
end
function scene.enter()
BG.set('rainbow')
defaultSetSelect=1
selected=false
end
function scene.leave()
saveFile(VK_ORG,'conf/virtualkey')
end
local function _onVK_org(x,y)
local dist,nearest=1e10
for K=1,#VK_ORG do
local B=VK_ORG[K]
if B.ava then
local d1=(x-B.x)^2+(y-B.y)^2
if d1<B.r^2 then
if d1<dist then
nearest,dist=K,d1
end
end
end
end
return nearest
end
function scene.mouseDown(x,y,k)
if k==1 then
scene.touchDown(x,y)
end
end
function scene.mouseUp()
scene.touchUp()
end
function scene.mouseMove(_,_,dx,dy)
if ms.isDown(1) then
scene.touchMove(nil,nil,dx,dy)
end
end
function scene.touchDown(x,y)
selected=_onVK_org(x,y) or selected
end
function scene.touchUp()
if selected then
local B=VK_ORG[selected]
B.x,B.y=floor(B.x/snapUnit+.5)*snapUnit,floor(B.y/snapUnit+.5)*snapUnit
end
end
function scene.touchMove(_,_,dx,dy)
if selected and not WIDGET.isFocus() then
local B=VK_ORG[selected]
B.x,B.y=B.x+dx,B.y+dy
end
end
function scene.draw()
gc.setColor(COLOR.Z)
gc.setLineWidth(3)
gc.draw(TEXTURE.playerBorder,473,63)
VK.preview(selected)
local x1,y1=SCR.xOy:inverseTransformPoint(0,0)
local x2,y2=SCR.xOy:inverseTransformPoint(SCR.w,SCR.h)
if snapUnit>=10 then
gc.setLineWidth(3)
gc.setColor(1,1,1,sin(TIME()*4)*.1+.1)
for i=x1,x2+snapUnit,snapUnit do
local x=i-i%snapUnit
gc.line(x,y1,x,y2)
end
for i=y1,y2+snapUnit,snapUnit do
local y=i-i%snapUnit
gc.line(x1,y,x2,y)
end
end
end
scene.widgetList={
WIDGET.newButton{name='default',x=530,y=90,w=200,h=80,font=35,
code=function()
VK.changeSet(defaultSetSelect)
MES.new('check',"==[ "..defaultSetSelect.." ]==")
defaultSetSelect=defaultSetSelect%5+1
selected=false
end},
WIDGET.newSelector{name='snap', x=750,y=90,w=200,h=80,color='Y',list={1,10,20,40,60,80},disp=function() return snapUnit end,code=function(i) snapUnit=i end},
WIDGET.newButton{name='option', x=530,y=190,w=200,h=80,font=60,fText=CHAR.icon.menu,code=function() SCN.go('setting_touchSwitch') end},
WIDGET.newButton{name='back', x=750,y=190,w=200,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
WIDGET.newKey{name='save1', x=475,y=290,w=90,h=70,code=_save1,font=45,fText=CHAR.icon.saveOne},
WIDGET.newKey{name='load1', x=585,y=290,w=90,h=70,code=_load1,font=45,fText=CHAR.icon.loadOne},
WIDGET.newKey{name='save2', x=695,y=290,w=90,h=70,code=_save2,font=45,fText=CHAR.icon.saveTwo},
WIDGET.newKey{name='load2', x=805,y=290,w=90,h=70,code=_load2,font=45,fText=CHAR.icon.loadTwo},
WIDGET.newSlider{name='size', x=440,y=370,w=460,axis={0,19,1},font=40,show="vkSize",
disp=function()
return VK_ORG[selected].r/10-1
end,
code=function(v)
if selected then
VK_ORG[selected].r=(v+1)*10
end
end,
hideF=function()
return not selected
end},
WIDGET.newKey{name='shape', x=640,y=600,w=200,h=80,code=function() SETTING.VKSkin=VK.nextShape() end},
}
return scene