Files
Techmino/parts/scenes/net_newRoom.lua
2024-09-26 02:29:24 +08:00

118 lines
6.5 KiB
Lua

local ROOMENV=ROOMENV
local roomName=WIDGET.newText{name='roomName', x=40,y=115,align='L'}
local roomNameBox=WIDGET.newInputBox{ x=40,y=160,w=540,h=60,limit=64}
local password=WIDGET.newText{name='password', x=40,y=255,align='L'}
local passwordBox=WIDGET.newInputBox{ x=40,y=300,w=540,h=60,limit=64}
local description=WIDGET.newText{name='description', x=650,y=55,align='L'}
local descriptionBox=WIDGET.newInputBox{ x=650,y=100,w=550,h=160,font=25,limit=256}
local sList={
visible={"show","easy","slow","medium","fast","none"},
freshLimit={0,1,2,4,6,8,10,12,15,30,1e99},
life={0,1,2,3,5,10,15,26,42,87,500},
pushSpeed={1,2,3,5,15},
fieldH={1,2,3,4,6,8,10,15,20,30,50,100},
heightLimit={2,3,4,6,8,10,15,20,30,40,70,100,150,200,1e99},
bufferLimit={4,6,10,15,20,40,100,1e99},
drop={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
lock={0,1,2,3,4,5,6,7,8,9,10,11,12,14,16,18,20,25,30,40,60,180,1e99},
wait={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60},
fall={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60},
hang={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60},
hurry={0,1,2,3,4,5,6,7,8,9,10,1e99},
eventSet=EVENTSETS,
holdMode={'hold','swap','skip'},
}
local scene={}
local function _createRoom()
if legalGameTime() then
local pw=passwordBox.value
if pw=="" then pw=nil end
local roomname=STRING.trim(roomNameBox.value)
if #roomname==0 then
roomname=(USERS.getUsername(USER.uid) or "Anonymous").."'s room"
end
NET.room_create{
capacity=ROOMENV.capacity,
info={
name=roomname,
type="normal",
version=VERSION.room,
description=descriptionBox.value,
},
data=ROOMENV,
password=pw,
}
end
end
function scene.enter()
sure=0
destroyPlayers()
DiscordRPC.update("Creating new room...")
end
function scene.leave()
BGM.play()
end
scene.widgetScrollHeight=400
scene.widgetList={
WIDGET.newText{name='title',x=40,y=15,font=70,align='L'},
-- Room name/password/description
roomName,
roomNameBox,
password,
passwordBox,
description,
descriptionBox,
-- Selectors
WIDGET.newSelector{name='life', x=170,y=410,w=260,color='R',list=sList.life, disp=ROOMval('life'), code=ROOMsto('life')},
WIDGET.newSelector{name='pushSpeed', x=170,y=520,w=260,color='V',list=sList.pushSpeed, disp=ROOMval('pushSpeed'), code=ROOMsto('pushSpeed')},
WIDGET.newSelector{name='garbageSpeed', x=170,y=600,w=260,color='V',list=sList.pushSpeed, disp=ROOMval('garbageSpeed'), code=ROOMsto('garbageSpeed')},
WIDGET.newSelector{name='visible', x=170,y=710,w=260,color='lB',list=sList.visible, disp=ROOMval('visible'), code=ROOMsto('visible')},
WIDGET.newSelector{name='freshLimit', x=170,y=790,w=260,color='lB',list=sList.freshLimit, disp=ROOMval('freshLimit'), code=ROOMsto('freshLimit')},
WIDGET.newSelector{name='fieldH', x=450,y=600,w=260,color='N',list=sList.fieldH, disp=ROOMval('fieldH'), code=ROOMsto('fieldH')},
WIDGET.newSelector{name='heightLimit', x=450,y=710,w=260,color='S',list=sList.heightLimit, disp=ROOMval('heightLimit'), code=ROOMsto('heightLimit')},
WIDGET.newSelector{name='bufferLimit', x=450,y=790,w=260,color='B',list=sList.bufferLimit, disp=ROOMval('bufferLimit'), code=ROOMsto('bufferLimit')},
WIDGET.newSelector{name='drop', x=730,y=330,w=260,color='O',list=sList.drop,disp=ROOMval('drop'),code=ROOMsto('drop')},
WIDGET.newSelector{name='lock', x=730,y=410,w=260,color='O',list=sList.lock,disp=ROOMval('lock'),code=ROOMsto('lock')},
WIDGET.newSelector{name='wait', x=730,y=520,w=260,color='G',list=sList.wait,disp=ROOMval('wait'),code=ROOMsto('wait')},
WIDGET.newSelector{name='fall', x=730,y=600,w=260,color='G',list=sList.fall,disp=ROOMval('fall'),code=ROOMsto('fall')},
WIDGET.newSelector{name='hurry', x=730,y=680,w=260,color='G',list=sList.hurry,disp=ROOMval('hurry'),code=ROOMsto('hurry')},
WIDGET.newSelector{name='hang', x=730,y=760,w=260,color='G',list=sList.hang,disp=ROOMval('hang'),code=ROOMsto('hang')},
-- Capacity & Create & Back
WIDGET.newSelector{name='capacity', x=1070,y=330,w=310,color='lY',list={2,3,4,5,7,10,17,31,49,99},disp=ROOMval('capacity'),code=ROOMsto('capacity')},
WIDGET.newButton{name='create', x=1070,y=480,w=310,h=140,color='lN',font=40,code=_createRoom},
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
-- Special rules
WIDGET.newSwitch{name='ospin', x=850, y=850, lim=210,disp=ROOMval('ospin'), code=ROOMrev('ospin')},
WIDGET.newSwitch{name='fineKill', x=850, y=910, lim=210,disp=ROOMval('fineKill'), code=ROOMrev('fineKill')},
WIDGET.newSwitch{name='b2bKill', x=850, y=970, lim=210,disp=ROOMval('b2bKill'), code=ROOMrev('b2bKill')},
WIDGET.newSwitch{name='lockout', x=850, y=1030,lim=210,disp=ROOMval('lockout'), code=ROOMrev('lockout')},
WIDGET.newSwitch{name='easyFresh', x=1170,y=850, lim=250,disp=ROOMval('easyFresh'),code=ROOMrev('easyFresh')},
WIDGET.newSwitch{name='deepDrop', x=1170,y=910, lim=250,disp=ROOMval('deepDrop'), code=ROOMrev('deepDrop')},
WIDGET.newSwitch{name='bone', x=1170,y=970, lim=250,disp=ROOMval('bone'), code=ROOMrev('bone')},
-- Ruleset
WIDGET.newSelector{name='eventSet', x=1050,y=760,w=340,color='H',list=sList.eventSet,disp=ROOMval('eventSet'),code=ROOMsto('eventSet')},
-- Next & Hold
WIDGET.newSelector{name='holdMode', x=310, y=890, w=300,color='lY',list=sList.holdMode,disp=ROOMval('holdMode'),code=ROOMsto('holdMode'),hideF=function() return ROOMENV.holdCount==0 end},
WIDGET.newSlider{name='nextCount', x=140, y=960, lim=130,w=200,axis={0,6,1},disp=ROOMval('nextCount'),code=ROOMsto('nextCount')},
WIDGET.newSlider{name='holdCount', x=140, y=1030,lim=130,w=200,axis={0,6,1},disp=ROOMval('holdCount'),code=ROOMsto('holdCount')},
WIDGET.newSwitch{name='infHold', x=560, y=960, lim=200, disp=ROOMval('infHold'),code=ROOMrev('infHold'),hideF=function() return ROOMENV.holdCount==0 end},
WIDGET.newSwitch{name='phyHold', x=560, y=1030,lim=200, disp=ROOMval('phyHold'),code=ROOMrev('phyHold'),hideF=function() return ROOMENV.holdCount==0 end},
}
return scene