Files
Techmino/parts/scenes/main.lua
2024-09-26 02:29:24 +08:00

231 lines
7.1 KiB
Lua

local scene={}
local verName=("%s %s %s"):format(SYSTEM,VERSION.string,VERSION.name)
local tipLength=760
local tip=GC.newText(getFont(30),"")
local scrollX-- Tip scroll position
local flash=0
local widgetX0={
-10,-10,-10,-10,
1290,1290,1290,1290,
}
local enterConsole=coroutine.wrap(function()
while true do
Snd('bell',.6,'A4',.7,'E5',1,MATH.coin('A5','B5'))coroutine.yield()
Snd('bell',.6,'A4',.7,'F5',1,MATH.coin('C6','D6'))coroutine.yield()
Snd('bell',.6,'A4',.7,'G5',1,MATH.coin('E6','G6'))coroutine.yield()
Snd('bell',.6,'A4',.7,'A5',1,'A6')SFX.play('ren_mega')SCN.go('app_console')coroutine.yield()
end
end)
function scene.enter()
if THEME.cur=='halloween' then
TASK.new(function()
TEST.yieldT(.26)
while SCN.cur=='main' do
flash=.355
SFX.play('clear_'..math.random(4,6),1,math.random()*2-1,-9-math.random()*3)
TEST.yieldT(.626+math.random()*6.26)
end
end)
end
BG.set()
-- Set tip
tip:set(text.getTip())
scrollX=tipLength
-- Set quick-play-button text
scene.resize()
-- Create demo player
destroyPlayers()
GAME.modeEnv=NONE
GAME.setting={}
PLY.newDemoPlayer(1)
PLAYERS[1]:setPosition(520,140,.8)
DiscordRPC.update("In Main Menu")
end
function scene.resize()
local qpModeName=text.modes[STAT.lastPlay] and text.modes[STAT.lastPlay][1] or "["..STAT.lastPlay.."]"
scene.widgetList[2]:setObject(text.WidgetText.main.qplay..qpModeName)
end
function scene.mouseDown(x,y)
if x>=400 and x<=880 and y>=10 and y<=110 then
enterConsole()
end
end
scene.touchDown=scene.mouseDown
local function _testButton(n)
if WIDGET.isFocus(scene.widgetList[n]) then
return true
else
WIDGET.focus(scene.widgetList[n])
end
end
function scene.keyDown(key,isRep)
if isRep then return true end
if key=='1' then
if _testButton(1) then
SCN.go('mode')
end
elseif key=='q' then
if _testButton(2) then
loadGame(STAT.lastPlay,true)
end
elseif key=='a' then
if _testButton(3) then
NET.login(true)
end
elseif key=='z' then
if _testButton(4) then
SCN.go('customGame')
end
elseif key=='-' then
if _testButton(5) then
SCN.go('setting_game')
end
elseif key=='p' then
if _testButton(6) then
SCN.go('stat')
end
elseif key=='l' then
if _testButton(7) then
SCN.go('dict')
end
elseif key==',' then
if _testButton(8) then
SCN.go('replays')
end
elseif key=='2' then
if _testButton(9) then
SCN.go('music')
end
elseif key=='3' then
if _testButton(10) then
NET.getNotice()
end
elseif key=='4' then
if _testButton(11) then
SCN.go('lang')
end
elseif key=='x' then
if _testButton(12) then
SCN.go('about')
end
elseif key=='m' then
if _testButton(13) then
SCN.go('textReader',nil,FILE.load('parts/language/manual_'..(SETTING.locale:find'zh' and 'zh' or SETTING.locale:find'ja' and 'ja' or SETTING.locale:find'vi' and 'vi' or 'en')..'.txt','-string'):split('\n'),15,'cubes')
end
elseif key=='c' then
enterConsole()
elseif key=='escape' then
if tryBack() then
VOC.play('bye')
SCN.back()
end
else
return true
end
end
function scene.update(dt)
if dt>.26 then return end
if flash>0 then flash=flash-dt*.6 end
PLAYERS[1]:update(dt)
scrollX=scrollX-162*dt
if scrollX<-tip:getWidth() then
scrollX=tipLength
tip:set(text.getTip())
end
local L=scene.widgetList
for i=1,8 do
L[i].x=MATH.expApproach(L[i].x,(widgetX0[i]-400+(WIDGET.isFocus(L[i]) and (i<5 and 100 or -100) or 0)),dt*9)
end
end
local function _tipStencil()
GC.rectangle('fill',0,0,tipLength,42)
end
function scene.draw()
-- Version
setFont(20)
GC.setColor(.6,.6,.6)
GC.mStr(verName,640,110)
-- Title
GC.setColor(1,1,1)
mDraw(TEXTURE.title_color,640,60,nil,.43)
-- Tip
GC.setColor(COLOR.Z)
GC.push('transform')
GC.translate(260,650)
GC.setLineWidth(2)
GC.rectangle('line',0,0,tipLength,42,3)
GC.stencil(_tipStencil)
GC.setStencilTest('equal',1)
GC.draw(tip,0+scrollX,0)
GC.setColor(1,1,1,.2)
GC.setStencilTest()
GC.pop()
if THEME.cur=='halloween' then
GC.setColor(1,1,1)
GC.mDraw(TEXTURE.spiderweb,480,50,.26,1.26)
GC.mDraw(TEXTURE.spiderweb,816,94.2,.62)
GC.setColor(COLOR.O)
GC.mDraw(TEXTURE.miniBlock[1],1126,90,-.16,40)
GC.setColor(COLOR.lO)
GC.setLineWidth(12)
GC.line(1037,25,1032,101)
GC.line(1099,16,1082,93)
GC.line(1151,16,1113,169)
GC.line(1196,83,1184,159)
GC.line(1244,101,1235,150)
GC.push('transform')
GC.translate(1126,90)
GC.setColor(.1,.5,.1)
GC.setLineWidth(16)
GC.line(20,-30,48,-60,70,-65)
GC.rotate(.162)
GC.setColor(COLOR.D)
FONT.set(20)
GC.mStr(text.pumpkin,0,-13)
GC.pop()
end
-- Player
PLAYERS[1]:draw()
if flash>0 then
GC.replaceTransform(SCR.origin)
GC.setColor(1,1,1,flash)
GC.rectangle('fill',0,0,SCR.w,SCR.h)
GC.replaceTransform(SCR.xOy)
end
end
scene.widgetList={
WIDGET.newButton{name='offline',x=-1200,y=210,w=800,h=100,color='lR',font=45,align='R',edge=30,code=pressKey'1'},
WIDGET.newButton{name='qplay', x=-1200,y=330,w=800,h=100,color='lM',font=40,align='R',edge=30,code=pressKey'q'},
WIDGET.newButton{name='online', x=-1200,y=450,w=800,h=100,color='lV',font=45,align='R',edge=30,code=pressKey'a'},
WIDGET.newButton{name='custom', x=-1200,y=570,w=800,h=100,color='lS',font=45,align='R',edge=30,code=pressKey'z'},
WIDGET.newButton{name='setting',x=2480,y=210,w=800,h=100, color='lO',font=40,align='L',edge=30,code=pressKey'-'},
WIDGET.newButton{name='stat', x=2480,y=330,w=800,h=100, color='lL',font=40,align='L',edge=30,code=pressKey'p'},
WIDGET.newButton{name='dict', x=2480,y=450,w=800,h=100, color='lG',font=40,align='L',edge=30,code=pressKey'l'},
WIDGET.newButton{name='replays',x=2480,y=570,w=800,h=100, color='lC',font=40,align='L',edge=30,code=pressKey','},
WIDGET.newButton{name='music', x=90,y=80,w=100, color='lY',code=pressKey'2',font=70,fText=CHAR.icon.music},
WIDGET.newButton{name='notice', x=210,y=80,w=100, color='lG',code=pressKey'3',font=70,fText=CHAR.key.winMenu},
WIDGET.newButton{name='lang', x=330,y=80,w=100, color='lN',code=pressKey'4',font=70,fText=CHAR.icon.language},
WIDGET.newButton{name='about', x=-110,y=670,w=600,h=70, color='lB',align='R',edge=20,code=pressKey'x',font=50,fText=CHAR.icon.info},
WIDGET.newButton{name='manual', x=1390,y=670,w=600,h=70, color='lR',align='L',edge=20,code=pressKey'm',font=50,fText=CHAR.icon.help},
}
return scene