* fix many warnings some of them can be solved by using a prototype-based system maybe I can try to use some of these systems to reform backgrounds... * Update app_mahjong.lua --------- Co-authored-by: MrZ_26 <1046101471@qq.com>
36 lines
1.0 KiB
Lua
36 lines
1.0 KiB
Lua
return {
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mesDisp=function(P)
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setFont(60)
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GC.mStr(P.modeData.tsd,63,250)
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mText(TEXTOBJ.tsd,63,315)
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local L=P.modeData.history
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if L[1] and L[1]==L[2] and L[1]==L[3] then
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PLY.draw.applyField(P)
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GC.setColor(1,.3,.3,.2)
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GC.rectangle('fill',30*L[1]-30,0,30,600)
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PLY.draw.cancelField()
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end
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end,
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hook_drop=function(P)
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local C=P.lastPiece
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if C.row>0 then
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if C.id==5 and C.row==2 and C.spin then
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local L=P.modeData.history
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if L[1]==C.centX and L[1]==L[2] and L[1]==L[3] then
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P:showText("STACK",0,-140,40,'flicker',.3)
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P:lose()
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else
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P.modeData.tsd=P.modeData.tsd+1
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table.insert(L,1,C.centX)
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L[4]=nil
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end
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else
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P:lose()
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end
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end
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end,
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task=function(P)
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P.modeData.history={}
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end,
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}
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