Files
Techmino/Zframework/voice.lua
2023-12-04 20:02:12 +08:00

145 lines
4.3 KiB
Lua

local rnd=math.random
local volume=1
local diversion=0
local voiceQueue={free=0}
local VOC={
getCount=function() return 0 end,
getQueueCount=function() return 0 end,
load=function() error("Cannot load before init!") end,
getFreeChannel=NULL,
play=NULL,
update=NULL,
}
function VOC.setDiversion(n)
assert(type(n)=='number' and n>0 and n<12,'Wrong div')
diversion=n
end
function VOC.setVol(v)
assert(type(v)=='number' and v>=0 and v<=1,'Wrong volume')
volume=v
for i=1,#voiceQueue do
local Q=voiceQueue[i]
for j=1,#Q do
local s=Q[j]
if type(s)=='userdata' then
s:setVolume(volume)
end
end
end
end
function VOC.init(list)
VOC.init=nil
local rem=table.remove
local bank={}-- {vocName1={SRC1s},vocName2={SRC2s},...}
local Source={}
local count=#list function VOC.getCount() return count end
local function _loadVoiceFile(path,N,vocName)
local fullPath=path..vocName..'.ogg'
if love.filesystem.getInfo(fullPath) then
bank[vocName]={love.audio.newSource(fullPath,'stream')}
table.insert(Source[N],vocName)
return true
end
end
-- Load voice with string
local function _getVoice(str)
local L=bank[str]
local n=1
while L[n]:isPlaying() do
n=n+1
if not L[n] then
L[n]=L[1]:clone()
L[n]:seek(0)
break
end
end
return L[n]
end
function VOC.load(path)
for i=1,count do
Source[list[i]]={}
local n=0
repeat n=n+1 until not _loadVoiceFile(path,list[i],list[i]..'_'..n)
if n==1 then
if not _loadVoiceFile(path,list[i],list[i]) then
LOG("No VOC: "..list[i],.1)
end
end
if not Source[list[i]][1] then
Source[list[i]]=nil
end
end
function VOC.getQueueCount()
return #voiceQueue
end
function VOC.getQueueLength(chn)
return voiceQueue[chn] and #voiceQueue[chn]
end
function VOC.getFreeChannel()
local l=#voiceQueue
for i=1,l do
if #voiceQueue[i]==0 then return i end
end
voiceQueue[l+1]={s=0}
return l+1
end
function VOC.play(s,chn)
if volume>0 then
local _=Source[s]
if not _ then return end
if chn then
local L=voiceQueue[chn]
L[#L+1]=_[rnd(#_)]
L.s=1
-- Add to queue[chn]
else
voiceQueue[VOC.getFreeChannel()]={s=1,_[rnd(#_)]}
-- Create new channel & play
end
end
end
function VOC.update()
for i=#voiceQueue,1,-1 do
local Q=voiceQueue[i]
if Q.s==0 then-- Free channel, auto delete when >3
if i>3 then
rem(voiceQueue,i)
end
elseif Q.s==1 then-- Waiting load source
Q[1]=_getVoice(Q[1])
Q[1]:setVolume(volume)
Q[1]:setPitch(1.0594630943592953^(diversion*(rnd()*2-1)))
Q[1]:play()
Q.s=Q[2] and 2 or 4
elseif Q.s==2 then-- Playing 1,ready 2
if Q[1]:getDuration()-Q[1]:tell()<.08 then
Q[2]=_getVoice(Q[2])
Q[2]:setVolume(volume)
Q[1]:setPitch(1.0594630943592953^(diversion*(rnd()*2-1)))
Q[2]:play()
Q.s=3
end
elseif Q.s==3 then-- Playing 12 same time
if not Q[1]:isPlaying() then
for j=1,#Q do
Q[j]=Q[j+1]
end
Q.s=Q[2] and 2 or 4
end
elseif Q.s==4 then-- Playing last
if not Q[1].isPlaying(Q[1]) then
Q[1]=nil
Q.s=0
end
end
end
end
end
end
return VOC