game={} function game.load() scene="load" curBG="none" mouseShow=true loading=1--Loading mode loadnum=1--Loading counter loadprogress=0--Loading bar end function game.intro() scene="intro" curBG="none" mouseShow=true end function game.main() scene="main" curBG="none" mouseShow=true BGM("blank") end function game.mode() scene="mode" curBG="none" mouseShow=true BGM("blank") end function game.play() scene="play" --curBG="game1" resetGameData() sysSFX("ready") end function game.setting() scene="setting" curBG="none" BGM("blank") end function game.setting2() scene="setting2" curBG="none" keyssetting=nil BGM("blank") end function game.help() scene="help" curBG="none" BGM("blank") end function game.stat() scene="stat" curBG="none" BGM("blank") end function game.quit() love.event.quit() end