function sceneInit.minigame() BG.set("space") end WIDGET.init("minigame",{ WIDGET.newButton({name="p15", x=240, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("p15")}), WIDGET.newButton({name="schulte_G", x=640, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("schulte_G")}), WIDGET.newButton({name="pong", x=1040, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("pong")}), WIDGET.newButton({name="AtoZ", x=240, y=400,w=350,h=120,font=40,code=WIDGET.lnk_goScene("AtoZ")}), WIDGET.newButton({name="UTTT", x=640, y=400,w=350,h=120,font=30,code=WIDGET.lnk_goScene("UTTT")}), WIDGET.newButton({name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK}), })