local next,type=next,type local TABLE={} function TABLE.shift(org) local L={} for i=1,#org do if type(org[i])~="table"then L[i]=org[i] else L[i]=TABLE.shift(org[i]) end end return L end function TABLE.copy(org) local L={} for k,v in next,org do if type(v)~="table"then L[k]=v else L[k]=TABLE.copy(v) end end return L end function TABLE.add(G,base)--For all things in G if same type in base, push to base for k,v in next,G do if type(v)==type(base[k])then if type(v)=="table"then TABLE.add(v,base[k]) else base[k]=v end end end end function TABLE.complete(G,base)--For all things in G if no val in base, push to base for k,v in next,G do if base[k]==nil then base[k]=v elseif type(v)=="table"and type(base[k])=="table"then TABLE.complete(v,base[k]) end end end function TABLE.reIndex(org) for k,v in next,org do if type(v)=="string"then org[k]=org[v] end end end return TABLE