local max=math.max return{ color=color.magenta, env={ drop=60,lock=120, fall=20, freshLimit=15, task=function(P) if not(P.control and SCN.cur=="play")then return end local D=P.modeData D.counter=D.counter+1 if D.counter>=max(90,180-D.event)then P:garbageRise(10,1,P:RND(10)) P.stat.recv=P.stat.recv+1 D.counter=0 D.event=D.event+1 end end, bg="bg2",bgm="way", }, pauseLimit=true, load=function() PLY.newPlayer(1,340,15) end, mesDisp=function(P,dx,dy) setFont(65) mStr(P.modeData.event,-81,310) mText(drawableText.wave,-81,375) end, score=function(P)return{P.modeData.event,P.stat.row}end, scoreDisp=function(D)return D[1].." Waves "..D[2].." Lines"end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=150 and 5 or W>=110 and 4 or W>=80 and 3 or W>=50 and 2 or W>=20 and 1 or P.stat.row>=5 and 0 end, }