local lastLogoutTime local scene={} function scene.sceneInit() lastLogoutTime=-1e99 BG.set() end function scene.sceneBack() NET.wsclose_play() end function scene.draw() drawSelfProfile() drawOnlinePlayerCount() end scene.widgetList={ WIDGET.newKey{name='setting', x=1200,y=160,w=90, h=90,code=goScene'setting_game',font=60,fText=CHAR.icon.settings}, WIDGET.newButton{name='league',x=640, y=180,w=350,h=120,font=40,color='D',code=goScene'net_league'}, WIDGET.newButton{name='ffa', x=640, y=360,w=350,h=120,font=40,color='D',code=function()MES.new('warn',text.notFinished)--[[NET.enterRoom({name='ffa'})]]end}, WIDGET.newButton{name='rooms', x=640, y=540,w=350,h=120,font=40,code=goScene'net_rooms'}, WIDGET.newButton{name='logout',x=880, y=40,w=180, h=60,color='dR', code=function() if TIME()-lastLogoutTime<1 then if USER.uid then NET.wsclose_play() NET.wsclose_user() USER.uid=false USER.authToken=false FILE.save(USER,'conf/user') SCN.back() end else MES.new('info',text.sureQuit) lastLogoutTime=TIME() end end}, WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,font=60,fText=CHAR.icon.back,code=backScene}, } return scene