local gc=love.graphics return{ mesDisp=function(P) setFont(60) mStr(P.modeData.techrash,63,250) mText(TEXTOBJ.techrash,63,315) PLY.draw.applyField(P) local L=P.modeData.history for i=1,#L do gc.setColor(1,.3,.3,.45-i*.04) gc.rectangle('fill',30*L[i]-30,0,30,600) end PLY.draw.cancelField(P) end, dropPiece=function(P) local C=P.lastPiece if C.row>0 then if C.row==4 then if TABLE.find(P.modeData.history,C.curX)then P:showText("STACK",0,-140,40,'flicker',.3) P:lose() else P.modeData.techrash=P.modeData.techrash+1 table.insert(P.modeData.history,1,C.curX) P.modeData.history[9]=nil end else P:lose() end end end, task=function(P) P.modeData.history={} end, }