local gc,ms=love.graphics,love.mouse local int,sin=math.floor,math.sin local VK_ORG=VK_ORG local scene={} local defaultSetSelect local snapUnit=1 local selected-- Button selected local function _save1() saveFile(VK_ORG,'conf/vkSave1') end local function _load1() local D=loadFile('conf/vkSave1') if D then TABLE.update(D,VK_ORG) else MES.new('error',text.noFile) end end local function _save2() saveFile(VK_ORG,'conf/vkSave2') end local function _load2() local D=loadFile('conf/vkSave2') if D then TABLE.update(D,VK_ORG) else MES.new('error',text.noFile) end end function scene.enter() BG.set('rainbow') defaultSetSelect=1 selected=false end function scene.leave() saveFile(VK_ORG,'conf/virtualkey') end local function _onVK_org(x,y) local dist,nearest=1e10 for K=1,#VK_ORG do local B=VK_ORG[K] if B.ava then local d1=(x-B.x)^2+(y-B.y)^2 if d1=10 then gc.setLineWidth(3) gc.setColor(1,1,1,sin(TIME()*4)*.1+.1) for i=x1,x2+snapUnit,snapUnit do local x=i-i%snapUnit gc.line(x,y1,x,y2) end for i=y1,y2+snapUnit,snapUnit do local y=i-i%snapUnit gc.line(x1,y,x2,y) end end end scene.widgetList={ WIDGET.newButton{name='default',x=530,y=90,w=200,h=80,font=35, code=function() VK.changeSet(defaultSetSelect) MES.new('check',"==[ "..defaultSetSelect.." ]==") defaultSetSelect=defaultSetSelect%5+1 selected=false end}, WIDGET.newSelector{name='snap', x=750,y=90,w=200,h=80,color='Y',list={1,10,20,40,60,80},disp=function() return snapUnit end,code=function(i) snapUnit=i end}, WIDGET.newButton{name='option', x=530,y=190,w=200,h=80,font=60,fText=CHAR.icon.menu,code=function() SCN.go('setting_touchSwitch') end}, WIDGET.newButton{name='back', x=750,y=190,w=200,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene}, WIDGET.newKey{name='save1', x=475,y=290,w=90,h=70,code=_save1,font=45,fText=CHAR.icon.saveOne}, WIDGET.newKey{name='load1', x=585,y=290,w=90,h=70,code=_load1,font=45,fText=CHAR.icon.loadOne}, WIDGET.newKey{name='save2', x=695,y=290,w=90,h=70,code=_save2,font=45,fText=CHAR.icon.saveTwo}, WIDGET.newKey{name='load2', x=805,y=290,w=90,h=70,code=_load2,font=45,fText=CHAR.icon.loadTwo}, WIDGET.newSlider{name='size', x=440,y=370,w=460,axis={0,19,1},font=40,show="vkSize", disp=function() return VK_ORG[selected].r/10-1 end, code=function(v) if selected then VK_ORG[selected].r=(v+1)*10 end end, hideF=function() return not selected end}, WIDGET.newKey{name='shape', x=640,y=600,w=200,h=80,code=function() SETTING.VKSkin=VK.nextShape() end}, } return scene