local function tech_check_hard(P) local C=P.lastPiece if C.row>0 then if not(C.spin or C.pc)then P:lose() return end end if P.stat.atk>=100 then P:win('finish') end end return{ color=COLOR.dMagenta, env={ drop=30,lock=60, freshLimit=15, dropPiece=tech_check_hard, bg='matrix',bgm='down', }, mesDisp=function(P) setFont(45) mStr(("%.1f"):format(P.stat.atk),63,190) mStr(("%.2f"):format(P.stat.atk/P.stat.row),63,310) mText(drawableText.atk,63,243) mText(drawableText.eff,63,363) end, score=function(P)return{P.stat.atk<=100 and math.floor(P.stat.atk)or 100,P.stat.time}end, scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=100 then local T=P.stat.time return T<50 and 5 or T<70 and 4 or T<100 and 3 or 2 else return A>=60 and 1 or A>=30 and 0 end end, }