return{ color=COLOR.red, env={ drop=30,lock=60, freshLimit=5, task=function(P) while true do YIELD() if P.control then local D=P.modeData D.timer=D.timer+1 if D.timer>=math.max(60,150-D.wave)and P.atkBufferSum<20 then local t=math.max(60,90-D.wave) table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=4,countdown=t,cd0=t,time=0,sent=false,lv=3}) P.atkBufferSum=P.atkBufferSum+4 P.stat.recv=P.stat.recv+4 if D.wave==60 then P:showTextF(text.maxspeed,0,-140,100,'appear',.6)end D.timer=0 D.wave=D.wave+1 end end end end, bg='glow',bgm='here', }, mesDisp=function(P) setFont(60) mStr(P.modeData.wave,63,310) mText(drawableText.wave,63,375) end, score=function(P)return{P.modeData.wave,P.stat.time}end, scoreDisp=function(D)return D[1].." Waves "..STRING.time(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=110 and 5 or W>=80 and 4 or W>=55 and 3 or W>=30 and 2 or W>=15 and 1 or W>=5 and 0 end, }