local function getHoleCount(P) local hole=0 for x=1,10 do for y=1,100 do if not P:solid(x,y)then hole=hole+1 end end end return hole end return{ color=COLOR.cyan, env={ drop=60,lock=60, fieldH=100, highCam=true, fillClear=false, seqData={1,2,3,4,5,6,7}, bg='blockrain',bgm='there', }, mesDisp=function(P)PLY.draw.drawTargetLine(P,100)end, score=function(P)return{getHoleCount(P),P.stat.time}end, scoreDisp=function(D)return D[1].." Holes".." "..STRING.time(D[2])end, comp=function(a,b)return a[1]