local gc=love.graphics local min=math.min return{ color=COLOR.magenta, env={ drop=15,lock=45, fall=10, dropFX=0,lockFX=0, visible='none', score=false, dropPiece=function(P)if P.stat.row>=200 then P:win('finish')end end, freshLimit=15, bg='rgb',bgm='push', }, mesDisp=function(P) mText(drawableText.line,63,300) mText(drawableText.techrash,63,420) setFont(75) mStr(P.stat.row,63,220) mStr(P.stat.clears[4],63,340) PLY.draw.applyField(P) gc.setColor(1,1,1,.1) gc.draw(IMG.electric,0,106,0,2.6) PLY.draw.cancelField(P) end, score=function(P)return{min(P.stat.row,200),P.stat.time}end, scoreDisp=function(D)return D[1].." Lines "..STRING.time(D[2])end, comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]=200 then local T=P.stat.time return T<=180 and 5 or T<=240 and 4 or 3 else return L>=150 and 3 or L>=90 and 2 or L>=40 and 1 or L>=1 and 0 end end, }