return{ version=VERSION.code, --Basic drop=1e99, lock=1e99, wait=0, fall=0, --Control nextCount=6, holdCount=1, infHold=true, phyHold=false, --Visual bone=false, --Rule sequence='bag', fieldH=20, heightLimit=1e99, bufferLimit=1e99, ospin=true, fineKill=false, b2bKill=false, easyFresh=true, deepDrop=false, visible='show', freshLimit=1e99, opponent="X", life=0, pushSpeed=3, garbageSpeed=1, missionKill=false, --Else bg='blockrain', bgm='hang out', }