local scene={} local function _getCode() local email=scene.widgetList.email:getText() if not STRING.simpEmailCheck(email) then MES.new('error',text.wrongEmail) else USER.email=email NET.getCode(email) end end local function _codeLogin() local code=scene.widgetList.code:getText():upper() if #code~=8 then MES.new('error',text.wrongCode) else NET.codeLogin(USER.email,code) end end function scene.sceneInit() scene.widgetList.email:setText(USER.email or "") scene.widgetList.code:clear() end function scene.keyDown(key,rep) if key=='escape' and not rep then SCN.back() elseif key=='return' then if #scene.widgetList.code:getText():upper()==0 then _getCode() else _codeLogin() end else return true end end scene.widgetList={ WIDGET.newText{name='title', x=80, y=50,font=70,align='L'}, WIDGET.newButton{name='login_pw', x=1080,y=100,w=260,h=80,color='lY',code=function() SCN.swapTo('login_pw','swipeR') end}, WIDGET.newInputBox{name='email', x=380, y=200,w=626,h=60,limit=128}, WIDGET.newKey{name='send', x=640, y=330,w=300,h=80,font=40,code=_getCode}, WIDGET.newInputBox{name='code', x=380, y=400,w=626 ,h=60,limit=8}, WIDGET.newKey{name='verify', x=640, y=530,w=300,h=80,font=40,code=_codeLogin}, WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'}, } return scene