function sceneInit.netgame() BG.set("matrix") end WIDGET.init("netgame",{ WIDGET.newButton{name="ffa", x=640, y=200,w=350,h=120,font=40,code=NULL}, WIDGET.newButton{name="rooms", x=640, y=360,w=350,h=120,font=40,code=NULL}, WIDGET.newButton{name="chat", x=640, y=540,w=350,h=120,font=40,code=WIDGET.lnk_goScene("chat")}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK}, })