local langList={ zh="中文", zh2="全中文", en="English", fr="Français", es="Español", pt="Português", grass="机翻", yygq="就这?", symbol="?????", } local scene={} function scene.sceneBack() saveSettings() end local function _setLang(lid) SETTING.locale=lid applyLanguage() TEXT.clear() TEXT.show(langList[lid],640,360,100,'appear',.626) collectgarbage() end scene.widgetList={ WIDGET.newButton{x=200,y=100,w=200,h=120,fText=langList.zh, color='R', font=35,code=function()_setLang('zh')end}, WIDGET.newButton{x=420,y=100,w=200,h=120,fText=langList.zh2, color='dR',font=35,code=function()_setLang('zh2')end}, WIDGET.newButton{x=640,y=100,w=200,h=120,fText=langList.en, color='N', font=35,code=function()_setLang('en')end}, WIDGET.newButton{x=860,y=100,w=200,h=120,fText=langList.fr, color='lW',font=35,code=function()_setLang('fr')end}, WIDGET.newButton{x=1080,y=100,w=200,h=120,fText=langList.es, color='O', font=35,code=function()_setLang('es')end}, WIDGET.newButton{x=200,y=250,w=200,h=120,fText=langList.pt, color='Y', font=35,code=function()_setLang('pt')end}, WIDGET.newButton{x=200,y=550,w=200,h=120,fText=langList.grass, color='lG',font=35,code=function()_setLang('grass')end}, WIDGET.newButton{x=420,y=550,w=200,h=120,fText=langList.yygq, color='D', font=35,code=function()_setLang('yygq')end}, WIDGET.newButton{x=640,y=550,w=200,h=120,fText=langList.symbol,color='dH',font=35,code=function()_setLang('symbol')end}, WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,font=60,fText=CHAR.icon.back,code=backScene}, } return scene