local scene={} function scene.enter() BG.set() end function scene.leave() NET.ws_close() TASK.removeTask_code(NET.ws_update) end function scene.draw() drawSelfProfile() drawOnlinePlayerCount() end scene.widgetList={ WIDGET.newKey{name='setting', x=1200,y=160,w=90, h=90,code=goScene'setting_game',font=60,fText=CHAR.icon.settings}, WIDGET.newButton{name='league',x=640, y=180,w=350,h=120,font=40,color='D',code=goScene'net_league'}, WIDGET.newButton{name='ffa', x=640, y=360,w=350,h=120,font=40,color='D',code=function() MES.new('warn',text.notFinished)--[[NET.enterRoom({name='ffa'})]] end}, WIDGET.newButton{name='rooms', x=640, y=540,w=350,h=120,font=40,code=goScene'net_rooms'}, WIDGET.newButton{name='logout',x=880, y=40,w=180, h=60,color='dR', code=function() if tryBack() then print('logout') USER.__data.uid=false USER.__data.aToken=false USER.__data.oToken=false love.filesystem.remove('conf/user') SCN.back() end end}, WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene}, } return scene