return { env={ drop=30,lock=60, freshLimit=5, eventSet='survivor_h', bg='glow',bgm='new era', }, score=function(P) return {P.modeData.wave,P.stat.time} end, scoreDisp=function(D) return D[1].." Waves "..STRING.time(D[2]) end, comp=function(a,b) return a[1]>b[1] or a[1]==b[1] and a[2]=90 and 5 or W>=60 and 4 or W>=45 and 3 or W>=30 and 2 or W>=15 and 1 or W>=5 and 0 end, }