return { env={ drop=120,lock=1e99, infHold=true, pushSpeed=6, eventSet='dig_40l', bg='bg1',bgm='way', }, score=function(P) return {P.stat.piece,P.stat.time} end, scoreDisp=function(D) return D[1].." Pieces "..STRING.time(D[2]) end, comp=function(a,b) return a[1]