local function tick_httpREQ_newLogin(task) local time=0 while true do coroutine.yield() local response,request_error=client.poll(task) if response then local res=json.decode(response.body) LOGIN=response.code==200 if res then if LOGIN then LOG.print(text.loginSuccessed) ACCOUNT.email=res.email ACCOUNT.auth_token=res.auth_token FILE.save(ACCOUNT,"account","") httpRequest( TICK.httpREQ_getAccessToken, PATH.api..PATH.access, "POST", {["Content-Type"]="application/json"}, json.encode{ email=ACCOUNT.email, auth_token=ACCOUNT.auth_token, } ) else LOG.print(text.netErrorCode..response.code..": "..res.message,"warn") end end return elseif request_error then LOG.print(text.loginFailed..": "..request_error,"warn") return end time=time+1 if time>360 then LOG.print(text.httpTimeout,"message") return end end end local function login() local email= WIDGET.active.email.value local password= WIDGET.active.password.value if #email==0 or not email:match("^[a-zA-Z0-9_]+@[a-zA-Z0-9_-]+%.[a-zA-Z0-9_]+$")then LOG.print(text.wrongEmail)return elseif #password==0 then LOG.print(text.noPassword)return end httpRequest( tick_httpREQ_newLogin, PATH.api..PATH.auth, "GET", {["Content-Type"]="application/json"}, json.encode{ email=email, password=password, } ) end local scene={} function scene.keyDown(key) if key=="escape"then SCN.back() else WIDGET.keyPressed(key) end end scene.widgetList={ WIDGET.newText{name="title", x=80, y=50,font=70,align="L"}, WIDGET.newButton{name="register", x=1140, y=100,w=170,h=80,color="green",code=function()SCN.swapTo("register","swipeR")end}, WIDGET.newTextBox{name="email", x=380, y=200,w=500,h=60,regex="[0-9A-Za-z@._-]"}, WIDGET.newTextBox{name="password", x=380, y=300,w=626,h=60,secret=true,regex="[ -~]"}, WIDGET.newKey{name="login", x=1140, y=540,w=170,h=80,font=40,code=login}, WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK}, } return scene