local floatWheel=0 return function(y) if y>0 then if floatWheel<0 then floatWheel=0 end floatWheel=floatWheel+y^1.2 elseif y<0 then if floatWheel>0 then floatWheel=0 end floatWheel=floatWheel-(-y)^1.2 end while floatWheel>=1 do love.keypressed("up") floatWheel=floatWheel-1 end while floatWheel<=-1 do love.keypressed("down") floatWheel=floatWheel+1 end end