local function N(file) return love.graphics.newShader("Zframework/shader/"..file..".glsl") end return{ -- glow=gc.newShader("Zframework/shader/glow.cs"), alpha=N("alpha"), warning=N("warning"), aura=N("aura"), gradient1=N("grad1"),--Horizonal gradient2=N("grad2"),--Vertical gradient3=N("grad3"),--Oblique }